Weekend Update: 2/22/2025

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, something from the archives, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 2/22/2025

  1. Warhammer Fantasy Roleplay: High Elf Player’s Guide
  2. Traveller: The Borderland
  3. Urban Shadows Second Edition
  4. QuestWorlds
  5. Grimwild: Cinematic Fantasy Roleplaying

Top News Stories

Zine Quest last call: There are six days left in Zine Quest, and although there will be some campaigns that run beyond February 28th, now’s a good time to take another look and see what’s still new. We did another roundup this week, but you can also get to the Zine Quest landing page for Kickstarter as well as Zine Month landing pages on Crowdfundr and Backerkit.

From the Archives

Zine Quest has been going full force this month, and in the second roundup article I looked back at some of the major campaigns that were released in the same timeframe. There’s one in particular I want to highlight, because it shows the power of starting small and working your way up. Jesse Ross first released Trophy in the Gauntlet gaming magazine Codex, and from there built it up into a couple releases (Trophy Dark and Trophy Gold) and eventually into a Kickstarter campaign that enabled him to release three gorgeous books. The game is also work looking at, as it did Blades in the Dark mechanics for fantasy gaming long before Grimwild (although the tone of Trophy is decidedly darker). From the archives this week is The Independents: Trophy.

Discussion of the Week

Is Dungeons and Dragons currently behind a $200 paywall?: The discussion clearly got WotC apologist hackles up, but it’s a worthwhile discussion to have. There are two ways to paint this. First, should the richest RPG company in the world be charging the most for their game, especially when most of the design work has already been capitalized (debatable for previous editions, but for the 5.5/2024 books it is inarguably true)? Second, should indie designers feel comfortable charging more for their products, especially products which have proven themselves in the marketplace to be better than D&D? Worth thinking about, especially if you’re a designer that can already earn a living from your games or has won awards for them.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, through Mastodon via @CannibalHalflingGaming@dice.camp, and through BlueSky via @cannibalhalfling.bsky.social.

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