Category Archives: Indie Frontiers

Exploration and analysis of the cutting-edge RPG work happening in the wild. This is the best place to find new games, experimental design, and up-and-coming authors.

Indie Frontiers: Ind Of The Year #2

The journal of a lone lighthouse keeper, their compatriots having vanished as a storm rages all around the island. The Dwarves of the Renidar Mountain Ranges, with all of their unique deities and cultural foibles. A project manager with little hope of success, filling out Status Reports and desperately trying to keep their job.  As we continue to close in on the end of the year we also continue to check out the Ind of the Year . . . Bundle of twenty-five different indie games from around the world!

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Indie Frontiers: Ind of the Year #1

Immortal beings returning to a home long left behind, discovering what’s remained and what’s changed. Treason and death on a long march to safety. A curse, a tree, and the pages of a journal documenting the whole self-inflicted tragedy. Extreme tactical joy-giving (’tis the season, after all). It’s time to cap off 2020 by taking a look at a wide variety of indie tabletop roleplaying games – each of which you could enjoy on their own, sure, but until the end of the year you can get 25 games in the Ind of the Year Bundle!

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Indie Frontiers #3: Big Bad Blitz Part 2

As I’ve wandered into the Indie Frontiers this past year, I’ve heard tales of a fabled place where indie RPG designers gather from across the land: Big Bad Con. This yearly tabletop and LARP convention is hosted in Walnut Creek, CA, a short seven hour drive from my home in Los Angeles. I had never been to an RPG convention before, but this was too good an opportunity to miss. I left LA with a backpack full of dice and a mission—a mission to interview as many up-and-coming indie RPG designers as I could find.

Today’s interviewees: Taylor LaBresh, Suzanne Schenewerk, Justin Ford, Adam Vass, Sidney Icarus, and Charles Simon.

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Indie Frontiers #2: Big Bad Blitz Part 1

As I’ve wandered into the Indie Frontiers this past year, I’ve heard tales of a fabled place where indie RPG designers gather from across the land: Big Bad Con. This yearly tabletop and LARP convention is hosted in Walnut Creek, CA, a short seven hour drive from my home in Los Angeles. I had never been to an RPG convention before, but this was too good an opportunity to miss. I left LA with a backpack full of dice and a mission—a mission to interview as many up-and-coming indie RPG designers as I could find.

Today’s interviewees: JR Goldberg, Viditya Voleti, Riley Rethal, Dee Pennyway, and Kurt Potts.

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Indie Frontiers #1: Developer Spotlight

Welcome to Indie Frontiers, the new article series spotlighting up-and-coming Indie RPG designers and their games. This is the place where we will explore the cutting-edge of game design; the place where we fearlessly read the most experimental RPG’s you can find! Join me on my Sisyphean quest to read all the games emerging on itch.io, and become a part of the Indie RPG revolution.

Today we will be looking at four designers: Jared Sinclair, Jay Dragon, Riley Hopkins, and Kienna Shaw. Let’s get started.

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