Where is the line between traditional and indie games, and what does it mean? Who is running the show in a game that has no master? How can you make your storytelling a solo affair? How can you find the indie game that’s right for you? Aaron and Seamus are Going Independent as they try to answer these questions and make leaving the traditional behind an easier and more rewarding experience.
Further Reading: Traditional Games, Powered by the Apocalypse, Monster of the Week, Fate, Burning Wheel, The Elusive Shift, Masks, Electronic Bastionland, OSR, Seven Wonders, Alice Is Missing, Belonging Outside Belonging, Dream Askew, Wanderhome, Fiasco, Mythic, The Wretched, Thousand Year Old Vampire, Solitaire Storytelling, Beginning Basics, You Are Quarantined With Adam Driver And He Is Insisting On Reading You His New Script, Grimoire
You can find us on Twitter
Editor Seamus: @RGM79Ace Aaron: @LevelOneWonk
And the CHG account @HungryHalfling for article and show updates! You can also drop by the Tavern of our Discord to chat with us.
If you like what we’re doing with CHR, give us a hand and leave us a rating and review on Apple Podcasts, Stitcher, and Spotify! You can also support us on Patreon.
Music is Sneaky Adventure by Kevin MacLeod
[License], art by Khairul Hisham! Thanks for listening!
4 thoughts on “Cannibal Halfling Radio Episode 16: Going Independent”