Where is the line between traditional and indie games, and what does it mean? Who is running the show in a game that has no master? How can you make your storytelling a solo affair? How can you find the indie game that’s right for you? Aaron and Seamus are Going Independent as they try to answer these questions and make leaving the traditional behind an easier and more rewarding experience.
Further Reading: Traditional Games, Powered by the Apocalypse, Monster of the Week, Fate, Burning Wheel, The Elusive Shift, Masks, Electronic Bastionland, OSR, Seven Wonders, Alice Is Missing, Belonging Outside Belonging, Dream Askew, Wanderhome, Fiasco, Mythic, The Wretched, Thousand Year Old Vampire, Solitaire Storytelling, Beginning Basics, You Are Quarantined With Adam Driver And He Is Insisting On Reading You His New Script, Grimoire
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