Postmodernism and RPGs

If you’re a millennial and deigned to even dip your toe into art or literary criticism, you ended up in a discussion about postmodernism at some point if only because of the time you grew up in. Modernism was a dominant bloc of philosophical and artistic thought in the western world from the 19th through the twentieth century, heavily informed by how society was changing at the time. While I’m not an especially well-read critic (I had the good fortune to study engineering in school, which is why I can blog for free), I do understand the broad tenets of modernism, which are rooted in scientific inquiry and the ability to discover truth, human capacity to create order, and an implied mission to improve all aspects of life and society through creation of something new. Modernism rejected earlier principles of realism, allowing for more innovations of form in visual art, music, and literature. And if you think I’m not about to tie this back to RPG theory communities and extensions of form like journaling and lyric games…well, you’re wrong.

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