Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, something from the archives, and discussions from elsewhere online.
DriveThruRPG Top Sellers for 4/4/2026
- Somnus Domina: Blood, Bone, and Benefit
- Cyberpunk RED: Interface RED Volume 5
- Outgunned Superheroes
- Traveller: The Core Expeditions
- Traveller: The Fifth Frontier War: Consular Envoy
Top News Stories
TTRPGs for Trans Rights Bundle – Idaho Launches: 511 options of TTRPG goodness from 230 creators, and all you need to get them all is $5. The fifth iteration of the annual bundle is sending all proceeds to two organizations, TransAffirm Inc and The Community Center, I was going to list out everything these groups do, but honestly there are too many things! Rue found some great ones this year.
Of note is that several ‘publisher partners’ have joined in, publishers that either aren’t on itch or missed out on getting into the bundle. Fill out a small form after buying the bundle and you’ll get even more games from Pathfinder, Evil Hat, and more.
$15,651.94 raised as of this update, and 27 days to go!
Hobby games grew again in 2025, despite disruptions: ICv2 reported that the hobby games market grew 40% in 2025, to $3.66 billion. This comes in spite of significant tariff increases and shake-ups within the supply chain, notably the bankruptcy of Diamond Comic Distributors, owners of Alliance Game Distributors. While ICv2 now locks the breakdowns and more granular data behind their ‘pro’ membership, there is one category indication in the article which doesn’t actually look that great for TTRPGs or board games. In a perfect example of burying the lede, ICv2 notes that three out of four hobby games categories were flat or only growing slightly; basically all of the growth was in trading card games. In terms of the TTRPG world, that’s good news for WotC and literally nobody else.
From the Archives
As an addendum to the above noted news article, ICv2 stated they had opted to remove crowdfunding proceeds from their market sizing estimates. I think broadly this is a good thing; crowdfunding campaigns are ‘one-time’ revenue and don’t really mean much in terms of determining a business’s actual size or health. Of course there are a number of RPG designers and publishers dependent on crowdfunding revenue, but the only company that can truly grow as a result of crowdfunding is Kickstarter (and Backerkit, but you know what I mean). From the archives this weekend, likely a repeat but evergreen, is RPG Market Data is a Mess.
Discussion of the Week
Whats your favorite piece of TTRPG lore in game. Be it epic or stupid: Having played Shadowrun, Mage, and a number of other games mentioned here, this tickles me. These are a lot of fun overall, and a good reminder of why you never seem to be able to form a gaming group without at least one pedant.
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