Tag Archives: Kickstarter

Kickstarter Wonk: January, 2020

Welcome to the first Kickstarter Wonk for 2020! Although January is often a thin month for RPG Kickstarters, with designers suffering the same holiday hangovers as the rest of us, this January, January of 2020, is likely to be the worst one so far. This isn’t random, not at all. Last year, Kickstarter threw an event called Zinequest, where game designers were encouraged to put out zine-sized games and RPG supplements in a recognition of the legacy of RPG zines from the 70s and 80s. This was wildly successful, and inspired Kickstarter to throw Zinequest 2. When is Zinequest 2? Next month. What are all the game designers doing? Getting ready for that. How many campaigns does that leave me? Very few.

Continue reading Kickstarter Wonk: January, 2020

PAX Unplugged: Day 1 – Live Update Log

This article is a log updated periodically throughout the day, and then published when complete.


Arrival: 8 AM

First of all, an update and correction from my last scouting report. While we had been warned off the changes in entrances previously, for some reason it hadn’t sunk in. For those of you taking a train in, stops around 14th -16th streets will be superior than hiking over from elsewhere. In addition, Will Call has moved from the location originally sent out by email, and is now by the entrance hall. This means that everyone is all going to the same location, which, well…

Continue reading PAX Unplugged: Day 1 – Live Update Log

Kickstarter Wonk: December, 2019

Tis the season to be Wonky! December is not always a very busy month for Kickstarter, it’s more important to deliver and sell near the holidays than it is to fundraise, so in some ways this is an off-cycle time for creators who are trying to kick off projects. As such, there are only eight projects in this month’s line-up. That said, we do have a holiday miracle in store, and in just a couple days eight projects will turn into nine! Thanks to a creator who I am a particular fan of, we have access to a project preview that should turn into an honest-to-goodness campaign just a few days after this article’s publication date. While we’re waiting for that, though, the rest of the projects in this article are all quite promising and worthy of your attention.

Continue reading Kickstarter Wonk: December, 2019

Complicated Board Game the Card Game: Time 2 Play – Kickstarter Review

Let’s be honest, there are a lot of board games out there that might as well double their ‘estimated time of play’ because of how long they take to actually start playing. The rules are byzantine, the pieces are better counted by the score than by the dozen, arranging everything on the table is akin to cartography, and shuffling the cards can count as a cardio workout. It’s almost as if the set up portion is its own game . . . hey, wait a minute, there’s an idea. And what if it was actually a really simple card game that’s easy to learn and full of tongue-in-cheek humor about all the board games we love to play and hate to set up? That’s how we wind up with Complicated Board Game the Card Game: Time 2 Play!

Continue reading Complicated Board Game the Card Game: Time 2 Play – Kickstarter Review

Kickstarter Wonk: November, 2019

Welcome to Kickstarter Wonk for November! What am I thankful for? Well, I’m thankful that not only was November a bumper crop of games on Kickstarter, but it was also one where there were a large number of really solid offerings. Whether you try and take over the moon or try and explore your Jewish identity, this month’s Kickstarters were for a huge number of really diverse games. Check out the descriptions below, and consider what sort of game either tickles your fancy or stretches your mind.

Continue reading Kickstarter Wonk: November, 2019

Cannibal Halfling Radio Episode 2 – Happy Horrors

Gaming news and games we Can’t Let Go, Happy Horror Stories wherein things went awry on the table in the best way, and a four-way pitch fight for the best Halloween One-Shot RPG in this episode of CHR!

Continue reading Cannibal Halfling Radio Episode 2 – Happy Horrors

Kickstarter Wonk: October, 2019

Last month was famine. Instead of putting together a Kickstarter Wonk article at all, I wrote briefly on why Tabletop RPG Kickstarters fail. This month is feast. There are ten games below, and I can say genuinely that there are 2-3 more that easily would have made the cut as well. A great number of campaigns, and I’m probably spending a bit more money than usual this month. Speaking of money. There’s been some turmoil over at the Kickstarter corporate office, mostly involving a distasteful activity called ‘union-busting’. Kickstarter employees are trying to unionize, and someone upstairs fired two of the organizers. Not good, guys. Not good at all. 

Nonetheless, Kickstarter campaigns are primarily about the creators. Beyond that, the process to get a union formally recognized is fraught, so even if the company is making distasteful (read: bad) decisions regarding the rights of their workers, the creators on the platform and the broader business as a whole shouldn’t necessarily suffer. For one thing, it makes that whole organizing thing that much harder if there’s evidence that organizing a union is impeding business. The intent of organized labor is to make productive compromises between a company and its employees, and a preemptive boycott fails at that. Therefore I am still here, still promoting Kickstarter campaigns, and still spending some money to support the excellent creators on the platform. If you’re interested in supporting Kickstarter United and are a project creator, you can sign a petition here. After you’ve done that, read on, because there are some really great games out this month.

Continue reading Kickstarter Wonk: October, 2019

Why Tabletop RPG Kickstarters Fail

Kickstarter Wonk is an opportunity for me to, every month, show off some neat Kickstarter campaigns that deserve to get a little extra attention. To write these articles, I read pretty much every Kickstarter campaign that could be termed as an original RPG, and then pull from there to make my list. Some months, getting to ten is difficult because there are twenty or more games, sixteen or more that are worth covering, and narrowing down the list gets really hard. That’s when I apply some really arbitrary metrics like “the campaign ends less than two days before the article will be published” and “I will weigh my choice towards the game with original mechanics as opposed to the one which is using Fate”. On the other hand, sometimes there’s fewer than ten games I want to cover, and the last one or two which are all right will have a bit of sarcasm in the descriptions. What has not happened until now was a month where I couldn’t even muster up half a dozen games I was excited about.

Continue reading Why Tabletop RPG Kickstarters Fail

Kickstarter Wonk: August, 2019

August is GenCon season, but it’s still bumping on Kickstarter! This month we’ve also seen the tagline “Break Kickstarter” pop up, which has produced some intriguing campaigns. Needless to say, there’s plenty to sift through. Don’t worry though, because sift I did, and I’ve come up with my top nine for the month! Check out some hacks, some new games, and some truly odd design projects.

Continue reading Kickstarter Wonk: August, 2019

Kickstarter Wonk: July, 2019

It’s July, and the Kickstarters are out in force before GenCon! Well, it was actually a fairly sparse list on the publisher front, though it’s worth noting that there’s a new edition of Chivalry and Sorcery, a supplement for the latest edition of Torg, and a new edition of Aberrant, to boot! Still, those are all editions of existing games, and Kickstarter Wonk is about the new stuff. I’ve painstakingly separated the wheat from the chaff and brought you ten games that should all be pretty solid…or at least pretty to look at.

Continue reading Kickstarter Wonk: July, 2019