From the bowels of amusement we stab at thee! Last week we covered an overview of Allies and Adversaries, but now it’s time for some fun, to breathe some life into the words and number on the page. These might not be the most serious or mechanically maximized characters we’ve ever built, but they are a nice way to show off the new character choices that Allies and Adversaries offers: The Ewok, Jawa and Tusken Raider. So, take a gander at the Oddball Defense Force!
Characters are built under standard rules for experience and gear using Duty and Morality from their respective classes. Materials used for character creation include Age of Rebellion, Force and Destiny, Allies and Adversaries, and the Oggdude Character Builder.
Lt. Kvetch: Ewok Ace/Pilot
Duty: Space Superiority 20 (-5 for +5 xp)
Emotional Strength: Curiosity
Emotional Weakness: Recklessness
Characteristics: Brawn 1, Agility 4, Intellect 2, Cunning 3, Willpower 1, Presence 2
Wound Threshold: 10
Strain Threshold: 12
Abilities: Silhouette 0, Extra rank in Stealth or Suvival, Boost to Perception and Vigilance checks, Low Tech User (10 xp necessary to become used to a piece of technology)
Talents: Skilled Jockey, Dead to Rights
Skills: Gunnery 2, Perception 1, Piloting (Space) 2, Ranged (Light),
Equipment: Catch Vest, Ascian Throwing Dagger (x2), Bola (x2), 30 credits
Kvetch [the itinerant cousin of Kettch I assume – Ed.] is a bit of an oddity, a pilot who can barely fit into a cockpit. But anyone who mistakes his strangeness for incompetence is in for a bit of a surprise. Kvetch is quick on the stick, able to handle the group’s shuttle craft with a surprising amount of skill, and he has a knack for delivering powerful blows with the ship’s weapons when need be. His personal weapons may be low tech, but he can sling them quietly. With his diminutive size and stealth, he can seem to pop out of nowhere.
Bug Buc: Jawa Diplomat/Quartermaster
Duty: Resource Acquisition 25
Emotional Strength: Independence
Emotional Weakness: Greed
Characteristics: Brawn 1, Agility 2, Intellect 2, Cunning 5, Willpower 2, Presence 1
Wound Threshold: 9
Strain Threshold: 11
Abilities: Silhouette 0, One rank in Negotiation or Skullduggery, May use Cunning instead of Presence for Negotiation
Talents: Know Somebody, Smooth Talker (Negotiation), Grit
Skills: Charm 1, Deception 1, Knowledge (Outer Rim) 1, Negotiation 2, Skullduggery 2
Equipment: Datapad, Commlink, Cultural Etiquette Manual (Rim), Species Database. Mechanics Tools, 115 credits
When it comes to procuring things on the sly, there are few better than than Bug. His naturally devious nature lends itself to helping himself to a few things that “fell off the back of the hovertruck” and his Jawa species ability allows him to use that craftiness in negotiations to devastating effect.
Sla Rokrorg: Tusken Raider Warrior/Shii Cho Knight
Duty: Combat Victory 25
Emotional Strength: Pride
Emotional Weakness: Coldness
Force Rating: 1
Characteristics: Brawn 5, Agility 2, Intellect 2, Cunning 2, Willpower 2, Presence 1
Wound Threshold: 16
Strain Threshold: 13
Abilities: One Rank in Survival, One Automatic Success to handle Bantha using Athletics or Survival, Water Reclamator (Reduce the difficulties of all Resilience and Survival checks from extreme heat)
Talents: Parry (2 ranks), Second Wind
Skills: Athletics 2, Melee 2, Survival 2
Equipment: Gaffi Stick, Heavy Clothing, Wilderness Survival Kit
Sla is the big stick of the party, and he carries a nice large one as well. His Tusken Raider water reclamator helps his survive the harsh weather of the deserts of Tatooine, but he has a few survival tricks wherever he goes. There’s a little something off about him though, and the way he swings that Gaffi stick looks somehow…familiar.
Who They Are
The Oddball Defense Force, so nicknamed by an X-wing squadron with a sense of humor, is a small cell of resistance fighters occupying Tatooine around the aftermath of Return of the Jedi. The Emperor may be dead but the Empire is far from gone, and there is a nasty little kurfuffle taking place with the local criminals because someone killed the local Hutt. There is chaos aplenty, but it’s going to be some time before the Alliance can (or will) officially liberate the planet. In the meanwhile, this group will have to do…
Kvetch started off as a joke, a mascot that the Rebels took a shine too while hanging around Endor. They considered it funny when he would play around with the controls of the captured Lambda-class shuttle. Never in their wildest dreams did they think that Kvetch would actually get it off the ground…never mind smack enough buttons to get the kriffing thing into hyperspace. Kvetch was spat out around Tatooine and made an emergency landing on the surface. From there he made the acquaintance of Bug, who was looking to use the ship for scrap, and was surprised to see a fuzzy creature he didn’t know. Of course, his arrival brought about plenty of the Things in White…but that meant good eating, right?
Bug had been estranged from his family for a long time, his own greed leading to some rotten deals and quite a few harsh feelings. Still, it had been a horrible shock to learn that they had been slaughtered. Originally, word was that that massacre had been the work of Sand People, but when Bug returned to examine the site, he had found blaster scoring that was far too accurate for a raid. Only Imperial Stormtroopers were so precise! From then on, Bug nursed a grudge against the Empire, but without the means to act on it he festered. That changed when a shuttle appeared suddenly out of hyperspace. Normally, it would have meant a small fortune, but with the IFF of a Rebel ship the Imperial local garrison came out in force to contest his prize. It took plenty of quick thinking to run interference, and a lot of luck in the form of an angry Tusken Raider, but the strangers managed to hold off the stormtroopers. While the others were more potent in the fight, it was Bug who managed to convince the Rebellion of their sincerity when they arrived to claim the missing shuttle and their mascot, and that there would be a need for this “Oddball Squadron” to servelocal partisans until the Rebellion could come in force and hold the planet for good.
Sla was rambunctious as a young Tusken Raider, always curious to explore. It was in these early years that he came across an old hermit in the desert, a human in strange robes. Sla interested the old human for some reason, and he took some time to try to teach Sla about his religion. While Sla wasn’t interested, he latched onto the breathing techniques and forms that the old man gave him in order to help settle his mind. Word eventually reached Sla that the man had left, and had been killed by the Empire. Swearing revenge for his old teacher, Sla was determined to make them pay. Sla caught a convoy heading out in his territory, headed for a downed ship, and he decided that it was his chance. The two small creatures certainly could use the help, though the small fuzzy one proved to be quite a skillful and stealthy warrior. When others came, Bug managed to convince the Rebellion that they were part of…some kind of raiding force or something. Sla didn’t care, but being given comrades to take his fight to the Empire was good enough, no matter how strange they were.
Allies and Adversaries is available for purchase at Fantasy Flight Games at the following link. Do you have other ideas for how you see these characters? We would love to hear about them! Feel free to comment on our site, or on Reddit, or head over to our Discord channel and let us know what kind of characters you’d like to see! Or, if you would like to commission a project, head over to our Patreon!