Not everyone is so lucky as to be an ace pilot the moment that they fall into the cockpit. Some have gotten as far as they have due to a lifetime of training and experience. Yet for all of their grizzled charm and “oh you sweet summer child” attitude, they had to start somewhere. Something had to hone those instincts and prepare them for the battle at hand, and this week, we get to find out what. Strap back in for this supplement of Evil Hat’s starfighter RPG Tachyon Squadron in Tachyon Squadron: Starfighter Academy.
LARPs are all about getting dressed up, either with groups of people who got in heavily costumed and shouting spells while others wailed away on each with foam swords or actively plotting about the plots against their domains or the biggest threat to the Freehold with earnest index cards and play rock papers scissors, right? Well, just as there are innumerable styles of play, and people willing to experiment with design of more traditional tabletop formats, there are people who like to play around with how to run different styles of LARP, and I wound up stumbling into a freeform style that prioritizes how people get and stay in character, and what they do to make a story interesting entirely over mechanics.
Well, it was quite an eventful ENnie season this year! Our site had the honor to be nominated, even if we didn’t win (there is still a continual “what?” on loop that we even got considered). The hard work and dedication of the judges is wonderful, serving not only to excite us when we rediscover something that had been previously reviewed, but also offering us the opportunity of new things to explore. It was partially through ENnie nominations that Bargain Bin Gaming began, and this year I had planned to do another set of quick summaries of each of the items in the category of Best Free Product.
And then I started by taking a look at Ironsworn and I found myself unable to do it justice with a simple summary.
You had heard the whispers for a long time: someone up high was on the take, and people who stepped out of line had a habit of vanishing. The town had been a hive of villainy long enough, what was a couple more people on the take…but things got stranger. There was a buzz on the street and strange rumors: people vanishing and returning a bit off, politicians showing up dead and eaten from the inside out. But it was none of your business until she walked in…she had legs for days, just not in the way you thought…and her idea of biting your head off turned a bit too literal for your taste. Before, you might have chalked it up to a bad client, but now…now you’re in too deep and if you’re not careful, you’ll be left as just a shell, a reminder of your former self, an . . . Exuviae.
Has your monster killing gotten into a rut? Oh sure, it was exciting the first time that the vampire raided the school dance, or when an accident with a magical artifact would summon a new type of creature each week to terrorize the town (though, strangely enough, it would always seem to stop between May and early-September). But when it’s happened week after week after week, the monsters themselves might get a little…stale. Maybe it’s time to stop the pure slayage, and chase some mysteries. After all, not every problem can be solved by hitting hard until dead: there are strange events possibly caused by innocent or well-intentioned mundane actions, or perhaps you are getting the first glimpse of a conspiracy, one that would take nine months or so to wrap up. It’s just the thing to brighten up events around the school library, FBI headquarters, or MIT lab.
I have a confession to make: I never got into professional wrestling. I seem to have completely missed the boat when it came to the days of Stone Cold Steve Austin, and my memories of Dwayne Johnson are all as an actor. So, in that vein, digging into luchador culture is like jumping straight to eight ounces of sweet black-tar heroin. It is with this proverbial drug trip that Sangre y Mascaras, the Powered by the Apocalypse homage to luchador movies, jumps into the action.
It’s that time of year again: Memorial Day has come and gone and school is out, or soon to be. Maybe you spent a bit too much preparing for a party, or have found yourself at loose ends with the changing of the seasons, or need to save up to be able to take that vacation you’re planning. For whatever reason, the idea of dropping a decent chunk of your paycheck on a new sourcebook is…well, not your top priority. Well, fear not, because we at Cannibal Halfling Gaming know what it’s like to be at loose ends. Let’s take a dive back into the vault for a cheaper, but no less entertaining find in a set of mechanics entitled “Knave”, a cheap, short, and easy to understand ruleset that allows GMs and players to convert nearly any OSR, and more importantly, multiple games into a single cohesive system.
From the bowels of amusement we stab at thee! Last week we covered an overview of Allies and Adversaries, but now it’s time for some fun, to breathe some life into the words and number on the page. These might not be the most serious or mechanically maximized characters we’ve ever built, but they are a nice way to show off the new character choices that Allies and Adversaries offers: The Ewok, Jawa and Tusken Raider. So, take a gander at the Oddball Defense Force!
In general, among the writers here at Cannibal Halfling Games, we are attracted to the things that we write about for a variety of reasons. Sometimes, it’s because it is something at the cutting edge of mechanical development. Sometimes, it’s excitement at projects to come. Other times, it’s remembering a forgotten project that could use a bit more love. And, once in a while, we see something that makes us snort with laughter and say “Oh, I have to see that!” It was the final of these that had me take a look at the recent supplement for the Star Wars RPG from Fantasy Flight Games, Allies and Adversaries.
“Snowhaven has hosted a theocracy, two civil wars, a magi uprising, been partially burned to the ground, and had one small bout of cannibalism, yet still, she shambles on.” As opening lines to a setting book go, you can do a lot worse. I came across Snowhaven on Kickstarter a while back. The authors described it as “snowpunk”, a new genre they were trying to make stick. The way that the authors described it, they wanted to take the steampunk elements of technology and apply it to a fantasy setting, but also keep the sense of “grim isolation” that winter brings. Rather than having your standard bright, optimistic theme of “gaslamp fantasy”, the people of Snowhaven dwell in a brutally harsh cold water port, filled with intrigue between the noble houses and the Illuminate Church. Technology has not been soaring by leaps and bounds because of a new age of whimsy, discovery and exploration; it has advanced because it is the only way for them to survive (they weren’t kidding about the cannibalism thing).