Something terrible happened on the night of July 23rd; itch.io began clamping down on NSFW materials on their site. This is, unfortunately, something that was a long time coming.
Continue reading itch.io Meddled by Payment ProcessorsAll posts by sabrinatvband
We Need to Have Another Talk About AI
For a lot of people I think talking about the negatives of AI is pretty exhausting and trite. In online bubbles that are primarily dominated by artists, you could be fooled into believing that only massive corporations are behind AI, and that basically anyone who isn’t a heartless CEO or an embarrassed millionaire of some kind is firmly against it.
But that’s not the reality. The big news from last month is that Wizards of the Coast wants to use AI more frequently moving forward. It’s an expected move from a giant evil corporation; nothing new to see here. What will definitely receive less attention is that a new rule banning all AI content in /r/OSR has received a not insignificant amount of backlash. This is much more significant to me, because the OSR community prides itself on having a DIY ethic. So it’s about time we had yet another intervention about AI.
Continue reading We Need to Have Another Talk About AIitch.io Needs to Introduce Revenue Sharing
itch.io is, in most ways, a great digital storefront. While it’s mostly associated with videogames, basically any kind of file can be sold there. It has become a popular place to sell ebooks, comics, music, and TTRPGs1. Unlike almost every other online storefront I can think of, I’ve never heard any horror stories about itch.io2 removing NSFW content in order to appease payment processors. Even if the site has received some criticism recently in relation to the speed with which they facilitate the formation of charity bundles, that doesn’t change the fact that itch.io has been used to raise a lot of money for various left-leaning causes.
Continue reading itch.io Needs to Introduce Revenue SharingRules-Lite Superhero RPGs Revisited: Part 6 (Conclusion)
A few months ago I wrote a survey of Superhero RPGs, and more recently I began looking into the best games from that survey in more detail. Here are links to Part 1, Part 2, Part 3, Part 4, and Part 5; since everything I say here supersedes what I said in my original post, I recommend looking at that one after reading this one, if at all [you probably shouldn’t].
Continue reading Rules-Lite Superhero RPGs Revisited: Part 6 (Conclusion)Rules-Lite Superhero RPGs Revisited: Part 5
In case you missed them, links to Part 1, Part 2, Part 3, and Part 4. This is going to be the final part of this series where I cover new games; in the conclusion, which will go live on the 16th, I will discuss which games I thought were the best. There are a lot of really good ones!
Continue reading Rules-Lite Superhero RPGs Revisited: Part 5A Look Back at aethereal FORGE’s Comedy Games
aethereal FORGE was a small independent RPG publisher active during the aughts. While multiple artists, editors, and other contributors were hired by æF, the publisher’s products were largely conceptualized and written by a single person, Michael Fiegel.
Continue reading A Look Back at aethereal FORGE’s Comedy GamesRules-Lite Superhero RPGs Revisited: Part 4
Here are links to Part 1, Part 2, and Part 3 if you missed them. Anyways, this week’s post is going to be a lot shorter than usual.
After finishing 90% of an entry on Prowlers & Paragons I discovered Sean Patrick Fannon, co-author of the “Ultimate Edition”, has an extensive history of sexual harassment. The original version of the game that Fannon did not work on is still available on DriveThruRPG, but I cannot personally comment on its quality.
Continue reading Rules-Lite Superhero RPGs Revisited: Part 4DOGS Review
Vincent Baker’s Dogs in the Vineyard occupies a strange place in TTRPG history. The game’s thematic content relating to Mormonism in the wild west was unusual in itself, and it was the reason the game ultimately was removed from circulation by Baker. Games disappear all the time, but because Vincent Baker was an acclaimed designer even before he created Apocalypse World, Dogs in the Vineyard has gained a certain level of mystique. Of course, we live in the age of the internet. If you really want to find a PDF of Dogs in the Vineyard, you can. But there’s a newer option that divorces the mechanics of Dogs in the Vineyard from its setting.
Continue reading DOGS ReviewRules-Lite Superhero RPGs Revisited: Part 3
Here are links to Part 1 and Part 2 in case you missed them. To open this part, I’d like to talk about hallmarks of the superhero RPG genre; there are some things I’ve noticed across all of these games that I think are worth highlighting.
Continue reading Rules-Lite Superhero RPGs Revisited: Part 3Remembering BrikWars
I was looking at the Modiphius website recently and I saw something that surprised me; a print copy of BrikWars. It was something that, as a youngster, I never thought I would see, and now in 2024 it’s a startling reality. If you’re not familiar with BrikWars, it’s a miniatures wargame that uses Legos. Any kind of plastic construction toy can be used, but if we’re being realistic, everyone uses Legos for BrikWars.
Continue reading Remembering BrikWars