Welcome to the Crowdfunding Carnival for April! The world outside is crazy, so come on in and take a gander at some quality, handpicked RPG campaigns. We’re seeing some solid activity from major players this month, albeit maybe too much activity from some. And then there are of course a number of fantastic indie campaigns, covering the fae, werewolves, kids with weird powers, and more. Check it out!
Continue reading Crowdfunding Carnival: April, 2025Tag Archives: Catalyst Game Labs
Crowdfunding Carnival: December, 2024
Welcome to Crowdfunding Carnival for December of 2024! I’ll be honest, one of the best things about this year right now is that it’s almost over. It’s been eventful, perhaps too eventful, here in 2024, but lo and behold we’re back into another holiday season, and that means that there’s a lull in crowdfunding. It’s not a complete lull; there’s still some solid campaigns out there, including a few big ones and even the tail end of a major event. That said, seven campaigns is a low watermark, and that’s even after poking around on the hanger-on crowdfunding sites. Even so, there are some gems here. We have journaling games, games in Scots, and even an entire month of Mothership. So let’s check out what’s in store.
Continue reading Crowdfunding Carnival: December, 2024Shadowrun Sixth World Review
Old games never die, they just get new editions. Some games take big design steps and then walk them back (D&D, WFRP), while others start forking out into multiple, concurrent editions (Traveller and RuneQuest). Others still just revise every concurrent edition, walking a tight balance between satisfying the fanboys and making the game accessible to those who couldn’t or wouldn’t buy it the last time around. No game is better suited to tell this perilous story than Shadowrun. Shadowrun was born in the late 80s around the same time as Cyberpunk, but took to that genre with its own twist, adding in magic and Tolkienesque “metahuman” races. Originally developed by FASA, the same design studio behind Battletech, Shadowrun has always had wargaming roots show through by virtue of its complexity and level of detail. This both gained it many fans as well as an intimidating reputation, especially when we’re talking about the first three editions of the game.
Meet the Party: Shadowrun 5th Edition #2
A down-on-his-luck troll who’s using his powers as an adept to turn things around. A shaman from the NAN who protects the world with spirits at his side. A victim of the Crash 2.0 who doesn’t need a ‘deck to see the Matrix anymore. A driver and a drone pilot who feels more alive when she’s one with her machines. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. Get ready for magic made physical, spirits bound in service, technosorcery across the grid, and swarming drones (and never forget what I told you about the dragons) because we’re heading back to the Sixth World of Shadowrun 5th Edition from Catalyst Lab Games!
Meet the Party: Shadowrun Fifth Edition
An elf with a silver tongue and a quicksilver pistol draw. A dwarf with magic at his fingertips and dragonfire in his soul. An ork so heavily augmented he’s barely a metahuman anymore. A human with his brain jacked right into the grid. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. Remember, chummers: Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon, because it’s time to Meet the Party for Shadowrun 5th Edition from Catalyst Game Labs!