All posts by Seamus Conneely

An escaped Mad Adventurer on the loose! After playing tabletop RPGs for more than a decade and a half and GMing for most of that I turned my hand towards writing for/about them! I got my start with the Gaming Security Agency, and then joined the Mad Adventurers Society for a few years before setting up CHG. I've been fortunate enough to publish adventure materials for Raging Swan Press and Beer Star Games, and am part of the team for the Transit RPG (Closed Beta out now!). You can find me personally @RGM79Ace.

Possible Worlds Kickstarter Review: An RPG Subscription Box

A light-hearted romance emulating dating sim video games/visual novels. Letter writing inspired by Harvest Moon, Stardew Valley, and Animal Crossing. A bond between a pilot and their AI-linked mech. A theatre performance covering up a heist. Building super-powered characters and settings. Trying to find unused wishes in a world where everyone gets three, and you’ve already used yours. Sounds like an RPG anthology, right? Not quite. These are the six games, the six Possible Worlds, featured in Tyler Crumrine’s RPG subscription box.

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Star Trek Adventures In-Depth Review

Gamemaster’s Log, Stardate 57252.7. It has been several months since the launch of the New Orleans-class starship U.S.S. Verrazzano, NCC-07302, from the Foggy Peak system. Since that time, I have seen her crew serve with distinction in accordance with the finest traditions of Starfleet. I have also seen them called before a board of Admirals to review their actions and directive violations, and while impressive the fact that no fewer than three starbases have had to be commissioned to deal with the discoveries from their missions is beginning to put a notable dent in the power requirements for the local sector’s industrial replicators. As the Verrazzano is currently away, responding to a distress call from a Vulcan Expeditionary Group, I have decided that this is a fine opportunity to review their so-called ‘Star Trek Adventures’ in-depth, to better understand how they have and will continue to boldly go where no one, not even the rest of Starfleet, has gone before.

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Meet the Campaign: Star Wars: Inquisitorius

Listen, I don’t care if you don’t want to sign up with the Alliance. We’re not exactly the conscription types, you should know that. But you’ve got to admit, if you can touch the Force? The Empire is going to be hunting you. If you signed up we’d protect you, yes, but if you’re going to keep ‘listening to the Force and following your Destiny’, we still don’t want you caught. Moral considerations aside, we don’t need more redblades getting added to the roster. Alliance Special Operations has put together some dossiers on Inquisitorius agents. If you have nothing else to do with us I still want you to read these and be careful – we lost people getting this information, make it worth it.

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Bargain Bin Gaming: Space Knights

Welcome back to the Bargain Bin! This hobby might often be a financially demanding one, and with the almost infinitely-headed hydra known as ZineQuest on the loose again this month that’s even more true than usual, so I thought it might be nice to have a reminder that you can find good games at bargain prices. When the price is Pay What You Want, you can check the game out for free before spending anything! This time out you will cross the galaxy, taking on the battles that no one else can fight. You will face ruthless aliens, explore desolated worlds and perform terrible deeds just to give humankind one more day before extinction. You will overcome these challenges by the might of your arm and soul… or you will face a destiny worse than death. Not as individuals, no, but as legions of elite warriors. This is Space Knights, written by Gabriel Ciprés!

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Disposable Heroes Review – Gig Economy Heroes Dying for a 5-Star Rating

A couple hundred years ago, an event called The Fold sent every living being across every dimension into a sort of nightmare reality. Very Powerful Beings were able to reconstitute themselves eventually, but the world was utterly trashed. Using magic and strange technology, lichs, dragons, demons, angels, capitalists, and other monsters built the sprawling megacity of Neo-Francisco. In one of those lost realities, you might have been the heroes destined to save it. In the neon-sick car crash of technological majesty, fantasy weirdness, dimensional rifts, and incredibly funky music that is NF, however, you’re gig workers working for the delivery app Disposable Heroes. It’s deadly work, but it pays! Sorta. This is the deck-based roleplaying game of long hours, high mortality rates, and blazing neon from Sandy Pug Games!

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Skycrawl Review – Serendipitous Adventures in Strange Skies

In a weird, whimsical, endless sky, villages cling to small rocky spheres lit by sentient suns, brave souls voyage far beyond the reach of gravity toward rootless mountains in far-flung orbits, and strange skybeasts swim wild through vast and distant twilights.

Welcome to the Azure Etern.

Pick your fantasy tabletop roleplaying game of choice, consult your charts, and get ready to explore a universe of infinite skies with Skycrawl from Aaron A. Reed!

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Four Years of Cannibal Halflings

Cannibal Halfling Gaming has been working to Bring Games and Gamers Together for four years, and this last one has been by far the strangest. Despite everything, while it has definitely been a year of two steps back, I think in the ways that mattered we managed to take three steps forward. Let’s take a look at what we’ve done, and have a think about where we’re going next.

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Indie Frontiers: Ind Of The Year #2

The journal of a lone lighthouse keeper, their compatriots having vanished as a storm rages all around the island. The Dwarves of the Renidar Mountain Ranges, with all of their unique deities and cultural foibles. A project manager with little hope of success, filling out Status Reports and desperately trying to keep their job.  As we continue to close in on the end of the year we also continue to check out the Ind of the Year . . . Bundle of twenty-five different indie games from around the world!

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Factions 1 Review – Organizations in Genesys from Keith Kappel

Let’s be blunt: things have been very quiet on the Genesys front lately. The switch from Fantasy Flight Games to EDGE Studio has not exactly hit the ground running, although in fairness a lot of that can be attributed to disruption caused by the pandemic. Still,  that means that aside from promises and rumors – good money says Twilight Imperium will be the next IP tapped for the system – there’s been nothing coming out . . . except what’s found in the Genesys Foundry.

Player characters often find themselves interacting with much larger groups, organizations, and factions – but how does a character actually gain prestige and support in such groups? Sure, many games can handle that narratively, but what if you want something crunchier? Out of the Foundry and the mind of FFG-veteran Keith Ryan Kappel comes Factions 1, a Faction Talent Supplement for Genesys!

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Indie Frontiers: Ind of the Year #1

Immortal beings returning to a home long left behind, discovering what’s remained and what’s changed. Treason and death on a long march to safety. A curse, a tree, and the pages of a journal documenting the whole self-inflicted tragedy. Extreme tactical joy-giving (’tis the season, after all). It’s time to cap off 2020 by taking a look at a wide variety of indie tabletop roleplaying games – each of which you could enjoy on their own, sure, but until the end of the year you can get 25 games in the Ind of the Year Bundle!

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