Tag Archives: Cyberpunk

Level One Wonk: Cyberpunk

Style Over Substance. Attitude is Everything. Take it to the Edge. Break the Rules. I’m the Level One Wonk, and today we’re going to the hairy edge, the space between real and digital where high tech and low life mix into a dark future where it’s always raining and everyone wears their mirrorshades at night. That’s right, choombas, we’re going Cyberpunk.

Continue reading Level One Wonk: Cyberpunk

Meet the Party: Blood: Path of the Shinobi

A guerrilla fighter who avoids an open fight, striking from the shadows and going where he wills. A predator in the corporate boardroom who is no less dangerous when she’s faced with open combat. A scavenger and traveler with an honest face, a sly tongue, and a generous drink. A digital thief who prefers to talk with ghosts outside of the machine, with assistants of paper instead of drones. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. It’s time to join the Shadow Folk in the dark places of Riku, below the corporate towers and among the spirits, as we Meet the Party for Blood: Path of the Shinobi from Lettuce Inn Games!

Continue reading Meet the Party: Blood: Path of the Shinobi

Meet the Party: Shadowrun 5th Edition #2

A down-on-his-luck troll who’s using his powers as an adept to turn things around. A shaman from the NAN who protects the world with spirits at his side. A victim of the Crash 2.0 who doesn’t need a ‘deck to see the Matrix anymore. A driver and a drone pilot who feels more alive when she’s one with her machines. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. Get ready for magic made physical, spirits bound in service, technosorcery across the grid, and swarming drones (and never forget what I told you about the dragons) because we’re heading back to the Sixth World of Shadowrun 5th Edition from Catalyst Lab Games!

Continue reading Meet the Party: Shadowrun 5th Edition #2

Meet the Party: Interface Zero 2.0

A middleman who knows a guy who knows a guy, but shies away from the messier parts of the business. A soldier for the mob with a body built for the job. A ‘genetically superior’ hacker with an ego you can see from space, and skills to match. A cat hybrid bartender with a shady skill set and a literally deadly mind. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. The year is 2090, and you’re going to need more than luck, omae. You’re going to need a team. Come on, let’s Meet the Party for Interface Zero 2.0 from Gun Metal Games!

We last saw Interface Zero 2.0 with The Independents and, as promised in that article, Meet the Party now brings forth a ready-to-go team of freelancers for a game in the world of TAPs and hybrids and enhanced humanity. As The Independents mentioned IZ2.0 is a licensed Savage Worlds game, so you’ll need a copy of Savage Worlds Deluxe in order to get the most out of the characters, particularly when it comes to Edges, Hindrances, and certain powers.

Continue reading Meet the Party: Interface Zero 2.0

The Independents: Interface Zero 2.0

Welcome back to The Independents, your source for reviews of out-of-the-box tabletop roleplaying games. The small outfits, the crazy geniuses, the little projects, the ‘Indie’ creators who are simply out to make a name for themselves and a game people can enjoy. Here at The Independents we aim to highlight some of these games, for a change of pace and a new (and great) experience!

The Tendril Access Processor, generally shortened to TAP and called Interface Zero by its creators, has allowed the people of the world to plug their brains right into the net, creating a new era of inter-connectivity complete with all-new dangers. The human genome has been molded and tweaked, leading to the creation of enhanced humans, vat-grown simulacra, and animal hybrids. Technology has allowed others to enhance themselves with augmentations, while at the same time creating full androids that can, with the right spark, think for themselves. National borders have collapsed or shifted, and the corporations have risen to power. The year is 2090. Good luck. You’ll need it.

Continue reading The Independents: Interface Zero 2.0