Tag Archives: Cortex Prime

Weekend Update: 10/26/2024

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, something from the archives, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 10/26/2024

  1. Traveller: Traders and Gunboats
  2. Tales from the RED: Hope Reborn
  3. WH40k Imperium Maledictum: Inquisition Player’s Guide
  4. Warhammer Fantasy Roleplay: Dwarf Player’s Guide
  5. The Mutant Epoch RPG Expansion Rules

Top News Stories

Dire Wolf Digital closes books on Cortex Prime Kickstarter: Perhaps a niche bit of news, but Dire Wolf Digital put out a statement on the long-running Cortex Prime Kickstarter. Cortex Prime funded on Kickstarter seven years ago, and over that time the system has changed owners twice; Dire Wolf Digital acquired the game from Fandom. Here in 2024 there was one outstanding element of the Kickstarter rewards, print copies of the Cortex Spotlights, and Dire Wolf decided to officially not pursue printing the spotlights given the costs. For the several hundred people who backed at that level, they’re out a potential reward. On the other hand, thanks to the game changing ownership, Dire Wolf never received any money from the Kickstarter campaign.

I think this is worth discussing because it shows the third outcome of a Kickstarter, one that (unlike failing outright) is more common in large, corporate-backed games. The core product of the Kickstarter is released, but due to the post-campaign sales lagging, the money to get the rest of the goals over the finish line never materializes, and the campaign drags on 90% fulfilled. With Cortex, unfortunately, you can see this happen: A very late campaign, for a system with enough promise that not one but two different media companies see it as worth buying, that for multiple reasons is not really selling.

I am a big fan of Cortex Prime. I also think it’s been saddled with some terrible business decisions, including the decision to try and sell the game in a closed ecosystem (which not even Marvel is truly getting away with). While Dire Wolf will likely at least break even continuing to support Tales of Xadia, the real way for them to make a return on this investment and get Cortex Prime the attention it deserves is to nut up, kill their dead storefront, and get PDFs on DriveThruRPG. 30% of nothing is nothing, and that’s how much the Cortex Prime distribution strategy is earning them.

From the Archives

Cortex Prime suffered and may die at the hands of boneheaded distribution, but the game is a truly fascinating set of mechanics that, with some good supplements, could outperform GURPS as a generic system for a lot of gamers. From the archives we’re looking at Aaron’s review of Cortex Prime.

Discussion of the Week

One of my biggest weaknesses is struggling to improv: While you’re not going to learn how to improv solely from a Reddit thread, this discussion does set down some good ways to think about improv, and things you can do to improve your skills.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, through Mastodon via @CannibalHalflingGaming@dice.camp, and through BlueSky via @cannibalhalfling.bsky.social.

Generic RPGs: What’s Out There

There’s a world of games out there, but they still just scratch the surface. Maybe your favorite book series or movie hasn’t caught the eye of anyone making RPG adaptations. Maybe you have your own spin on a popular genre that you just can’t pull off with an existing game. Or maybe you just want to run something wild and straight from your own head. No matter the reason, if a game off the shelf doesn’t quite do it for you, you’re looking for a generic RPG.

We’ve talked a bit about generic RPGs before, reviewing Cortex Prime and Everywhen, discussing Fate, and even using GURPS as an example text for looking at how to use generic games. This article is less about what to do with generic games, though, and more about how to find the right one for you. We’re going to discuss three broad types of generic games: Engines which are designed to model as many situations with as few rules as possible, Codexes which use a simple base ruleset and then expand it with a wide library of additional mechanics, and Chassis which take more traditional setting-driven RPGs, strip out the specific parts, and then (hopefully) build back up to something useful. The ‘Chassis’ generic RPG is the most common and popular, but the other two design modes may very well have more to offer the prospective game master.

Continue reading Generic RPGs: What’s Out There

Cortex Prime Review

Imagine for a moment that you’re back in May of 2017. Cannibal Halfling is six months old, and I’m still tagging all of my articles “Level One Wonk” because I felt more like a guest writer than a co-founder. I hadn’t started doing regular coverage of Kickstarter campaigns yet, so one week I decided to write an article about one that excited me: Cortex Prime. The campaign was about halfway over when the article was published, and I said some enthusiastic and somewhat hyperbolic things, like how Cortex Prime would be the next big thing after PbtA. What I’m trying to say is that I jinxed it. Cam, I’m so, so sorry.

Joking aside, this week is a special week for all of us who backed the Cortex Prime Kickstarter back in May of 2017: As of yesterday (October 20, 2020), Cortex Prime is done, it’s released, the campaign is actually over. After a number of roadblocks and obstacles, we have books in our hands and the game is actually on sale. And you know what? It was worth it. Like many other backers, I was already familiar with the Cortex system and its potential; in my case it was from Marvel Heroic Roleplaying. What Cortex Prime does is take that system and turn it into an immensely powerful toolbox, laying all the switches and dials bare in a way that GMs can actually use.

Continue reading Cortex Prime Review

Level One Wonk: Cortex Prime

Are you a Butt-Kicker, a Specialist, or a Story-Teller? There is a huge world of games out there to satisfy every player’s and group’s style. And while there are academic discussions in every corner of the internet, sometimes it’s best to start at level one. Join the Level One Wonk in exploring the possibilities that RPGs have to offer, from Aberrant to Zorcerer of Zo. Today we look at a potential Indie RPG hit in the making: Cortex Prime!

Continue reading Level One Wonk: Cortex Prime