Tag Archives: NPCs

Wrestling With Dice: How You Can Become A Better GM Through Pro Wrestling

You and your friends gathered around this place today for something special. To participate in a spectacle than you would never quite see in our daily lives. A story being woven, of valiant heroes, with strength as fierce their virtues.  Of the dastardly villains, imbued with a ferocity of their wickedness. You will witness villains become heroes. Heroes become villains. The brutalist of battles. Mightiest of hugs. The bitterness of betrayal and the triumph of cavalry. This is a world where everything gets just a little bit more magical.

This is pro wrestling.

Now, while the surface level of the two may seem to have very little in common, I’ve honestly found that my knowledge of pro wrestling has helped me become a better GM for my players. Pro wrestling is the world but amplified. The emotions. The dramatics of pain. The sweetness of victory. Everything has the knob grasped and twisted all the way over. Which, let’s be honest, relates well to RPGs.

Continue reading Wrestling With Dice: How You Can Become A Better GM Through Pro Wrestling

Level One Wonk: NPCs

Creating characters is ultimately the launchpad of any gaming experience. This is equally true for the GM, which can present an interesting set of challenges. While each player need only focus on who they’re playing for the game, the GM must populate the whole rest of the world. The balance is, like any other number of storytelling strategies, making the world seem real while not doing an exhausting amount of work. The key strategies for writing memorable NPCs are differentiation, motivation, and improvisation. That last one in particular can take on a couple of different forms…so if you don’t think of yourself as an “improv GM”, fear not!

Continue reading Level One Wonk: NPCs