Weekend Update: 8/21/2021

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 8/21/2021

  1. Aliens RPG Colonial Marines Operations
  2. Fallout the RPG Core Rules
  3. Wrath and Glory – Redacted Records
  4. A Book of Tales
  5. Battletech: ilClan

Top News Stories

ENnies voting is live: Nominations are out and it’s time to vote for your favorites in the 2021 ENnies. The process has been rife with technical issues (votes have reset at least once) so it may be good to return to the site and check that your votes have in fact been counted.

Discussion of the Week

Beautiful Books, Great Settings, Terrible Games: On Reddit this week there was a discussion of games which hold tremendous value as pieces of media, or as static worldbuilding exercises…and then crumble to dust the minute you try to *play* them. As continued discussion around what makes a game and what makes a game good is centered within the discourse, we need to keep in mind that some things we just love to hate.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, or through Twitter via @HungryHalfling.

Fallout: The Roleplaying Game Review

RPG licensing. RPG licensing never changes. In some ways it’s amazing that it took until 2021 to get an honest Fallout tabletop RPG, given the original game’s mechanical dalliance with GURPS and other design elements borrowed heavily from pen and paper games of the time. Nonetheless, it wasn’t until Fallout 4 that the series turned back to its roots and, with the help of Modiphius, got an official licensed port. Fallout the Role-Playing Game leans heavily on the most recent iteration of the video game series; both the mechanics and the setting borrow heavily and almost exclusively from Bethesda’s Fallout 4 for source material. Comparing this game to a Bethesda game ends up being quite apt, though; like most of the modern software titles released by this game’s licensor, Fallout the Role-Playing Game shows a lot of promise and appears at first glance to be ported well into its new mechanics…but in reality it’s hampered by a raft of grave unforced errors in editing and product management. So is it endearingly buggy, or is it hopeless? Let’s take a look.

Continue reading Fallout: The Roleplaying Game Review

Weekend Update: 8/14/2021

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 8/14/2021

  1. Fallout: The Roleplaying Game Core Rules
  2. A Book of Tales
  3. Battletech: ilClan
  4. Wrath & Glory – Redacted Records
  5. BLASTER: Volume 3

Top News Stories

2021 ENNIE Awards Nominees and Judges’ Spotlight Winners Announced: The header says it all, the list of this year’s batch of Nominees and Spotlight Winners has been released. There are a number of creations we’ve looked at in the mix: Cortex Prime, Vaesen – Nordic Horror Roleplaying, and Alice is Missing are all nominated for more than one category, and SLA Industries 2nd Edition got a Judge’s Spotlight!

Discussion of the Week

An Apology: A needed piece of meta-discourse. A Redditor concedes that he snarked about the game Ten Candles because designer Stephen Dewey was “a dick” to him…over a decade ago. The resulting post makes you feel good for knowing it happened, and reminds us all to take a step back from all the heated discussions we can so easily be sucked into, online and elsewhere. Also, you should probably check out Ten Candles.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, or through Twitter via @HungryHalfling.

Building Characters From Archetypes

Everyone knows what a character class is. From D&D to Diablo and from Final Fantasy to Facebook personality tests, the notion of starting your RPG adventure with a Fighter, Thief, Mage, or Cleric has transcended D&D and TTRPGs in general to become a nerd pop culture staple. In the modern TTRPG hobby, though, classes are but one way to present a set of archetypes from which to build a character.

Continue reading Building Characters From Archetypes

Weekend Update: 8/7/2021

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 8/7/2021

  1. Fallout: The Roleplaying Game Core Rules
  2. Battletech: ilClan
  3. BLASTER: Volume 3
  4. M20: Technocracy Reloaded
  5. Trails of Ash and Bone

Top News Stories

DM’s Guild Releases Print-On-Demand Guidelines: Announced in the DriveThruRPG Discord on Wednesday, the DM’s Guild has established guidelines for community content getting to Print-On-Demand. First, it has to be said that this does make PoD on the Guild more accessible than it was – we checked with DM’s Guild staff, and prior to this the only way to have a printed product on the Guild was on a very limited case-by-case basis – Exploring Eberron is the only one to have crossed our desk. That doesn’t mean it’s now actually easy

In addition to all of the usual guidelines familiar to DTRPG’s PoD market, all print files need to be completed by a Guild-approved layout designer, of which there are currently only four. Only products that are already Platinum Best Sellers or higher, or new products from a creator who has another product that is Platinum or higher, can be submitted. In terms of actual numbers that means more than a thousand copies sold – only 889 products (3.47% of everything on the guild) meet that specification as of this writing, and it’s likely that that does not translate to 889 individual creators. Finally, a product has to have 100 or more pages, meaning even many of those Platinum or higher products still don’t qualify – a quick count seems to show that only 20 of the 72 Adamantine products, the bestsellers, would make the cut.

Some of these restrictions make internal sense, particularly the layout requirement – you’re playing in the Guild’s sandbox, it tracks that you’d be held to a certain standard of quality. Still, while undeniably more attainable than it was, actually calling the Guild’s Print-on-Demand program ‘accessible’ doesn’t quite fit either. It’s early days yet, though; hopefully this is the first step towards a greater number of creators getting to see their work on the printed page.

Discussion of the Week

The Avatar Kickstarter and TTRPG Cross-Pollination: The Kickstarter for Avatar Legends from Magpie Games has shattered records for TTRPG projects by raising $2,502,090 as this is written, a number that will be hilariously outdated by the time we add a period to the end of this sentence. It has also, predictably, kicked off discussions ranging from the right of licensed games to use kickstarter at all to how much, if at all, Magpie’s success will either help or harm everything from other individual projects to the entire TTRPG industry/crowdfunding mechanism. In all the fervor, though, we’ve found one thread by @JazzElves to be particularly worth a look, talking about entry points for the hobby and the best ways, Avatar or otherwise, to actually get people playing new games.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, or through Twitter via @HungryHalfling.

Lands of Legends Review – A Thousand Options For Your Game

Adventuring through an old-school-style sandbox setting, or mapping your way through a sprawling hexcrawl? The biggest challenge of playing a game where the characters can go any direction they want is making sure there’s something worth finding in every direction they can possibly go – even more so if the world is functionally boundless. From vast ancient cities consumed by the forest to a monastery of living mummies, from a desert falling into a black hole serving as the hourglass for the world’s life to a barge-bound casino-temple to the god of luck and gambling, there are plenty of options to be found in the Lands of Legends from Axian Spice!

Continue reading Lands of Legends Review – A Thousand Options For Your Game

Kickstarter Wonk: August, 2021

Welcome to Kickstarter Wonk for August! Now, you might be looking down the headings and notice we only have seven games and an honorable mention. Well, that’s because, whether you know it or not, you got way more Kickstarter content this month than usual! Check out my preview of Dreampunk, which is still live for another ten days…really neat game using imagery cards to drive play through a dream world. Then you can read Seamus’s quickstart review of Avatar Legends, the new game from Magpie Games! That brings us up to nine, but you can count Avatar Legends twice if you also read the Meet the Party Seamus put together. Beyond those, though, all eight below are all worth checking out, and should help you ease the pain of missing this year’s superspreader event GenCon. 

Continue reading Kickstarter Wonk: August, 2021

Weekend Update: 7/31/2021

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 7/31/2021

  1. Blaster, Volume 3
  2. M20 Technocracy Reloaded
  3. Fading Suns 4 – Character Book
  4. Trails of Ash and Bone
  5. The Starship Warden

Top News Stories

PAX West to require proof of vaccination or negative COVID test: Running a con in September is dicey business with the current uncertain state of the pandemic, but PAX West is trying to walk the balance beam as carefully as they can. Earlier this week, con organizers announced that entry would require either proof of vaccination or a negative COVID test. The con is also maintaining reduced capacity as well as a face covering requirement. Although evolving news on the pandemic front is making any mass gathering a calculated risk, hats off to the PAX West staff for keeping their event as safe as they can.

Discussion of the Week

Why were RPGs only invented in the 20th century?: Roleplay as an activity is hundreds, possibly thousands of years old. So why is the role-playing game as a product so relatively new? This Reddit thread contains both a lot of fascinating history as well as interesting discussions about the commercialization (and lack thereof) of roleplay over the years.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, or through Twitter via @HungryHalfling.

Meet the Party: Avatar Legends Quickstart

A waterbender of the North who refuses to hide behind walls. A firebender who suffered a great tragedy but knows who is really to blame. A scion of great shipbuilders who would much rather create things that helped instead of harm. An outlaw earthbender who has carved a line in the stone and refuses to let any cross it to hurt those behind her. Can they save their part of the world? What stories will they tell? Let’s Meet the Party for the Avatar Legends Quickstart from Magpie Games!

Continue reading Meet the Party: Avatar Legends Quickstart

Generic RPGs: What’s Out There

There’s a world of games out there, but they still just scratch the surface. Maybe your favorite book series or movie hasn’t caught the eye of anyone making RPG adaptations. Maybe you have your own spin on a popular genre that you just can’t pull off with an existing game. Or maybe you just want to run something wild and straight from your own head. No matter the reason, if a game off the shelf doesn’t quite do it for you, you’re looking for a generic RPG.

We’ve talked a bit about generic RPGs before, reviewing Cortex Prime and Everywhen, discussing Fate, and even using GURPS as an example text for looking at how to use generic games. This article is less about what to do with generic games, though, and more about how to find the right one for you. We’re going to discuss three broad types of generic games: Engines which are designed to model as many situations with as few rules as possible, Codexes which use a simple base ruleset and then expand it with a wide library of additional mechanics, and Chassis which take more traditional setting-driven RPGs, strip out the specific parts, and then (hopefully) build back up to something useful. The ‘Chassis’ generic RPG is the most common and popular, but the other two design modes may very well have more to offer the prospective game master.

Continue reading Generic RPGs: What’s Out There

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