Tag Archives: Endings

Here’s A Health To The Company – Saying Goodbye To Campaigns And Characters

Peren walked off into the shadows, the Mark of Death on his back and Erandis d’Vol ahead of him. Alek Dacar d’Cannith walked into the Silver Flame and began to shape it into something that creates as  often as it smites. Verdeloth took his place in what had once been Oalian’s grove, becoming the next Grand Druid of the Wardens of the Wood and literally putting down roots. Capax declined to return to Xen’drik and instead hit the open road, ready for whatever adventure was next . . . with his sweetheart at his side. It took eight years of real time, but the adventurers of the Stormhold Guild finally accomplished their goals, achieved their Prophecy-marked destinies, and went their separate ways.

Darn it all, I miss them.

Continue reading Here’s A Health To The Company – Saying Goodbye To Campaigns And Characters

Cannibal Halfling Radio Episode 11 – Campaign Closure

It’s been a while! We talk a little about what some of our contributors have been up to when it comes to designing games of their own, including a look at a creative challenge that will be coming around again. Then, we get down to the real business of the episode: ending tabletop roleplaying game campaigns, from how to avoid premature endings, to making the endings you reach satisfactory, to moving on to the next game (sequel or otherwise)!

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