Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, something from the archives, and discussions from elsewhere online.
Continue reading Weekend Update: 12/13/2025Tag Archives: RPG
Solitaire Storytelling: Fetch My Blade
For years I have served my Master faithfully. A loyal companion, I accompanied my Master through the difficult times, and the good times. Now, I am called in a moment of dire need: a Stranger has challenged my Master to a duel, alluding to time before me. My Master rises to the challenge, calling me forth. This is my moment. I have trained for this. It is time to do my Master proud.
My Master gives me the command:
I will, of course, obey. After all, I am a Good Dog.
The Endie Awards 2025 – Aaron Edition
This post is brought to you thanks to Lady Tabletop, who prompted folks to write about their own gaming experiences of the year and give out their own fun awards. Like Seamus I thought this was a neat idea, and was also glad (and relieved) that ‘The Endies’ weren’t trying to be yet another award given out because someone disagrees with the ENnies. Thinking back on the year and giving your own awards is more useful (and more fun!), anyway.
I had a much more constrained gaming year than Seamus in part because I had a very busy year; in the middle of this year my partner and I moved, which involved buying a condo, selling two condos, moving one person once and another person (and a cat) twice. In a way I’m surprised I got as much gaming in as I did, and also surprised I was able to write anything from May to August. Still, the difference in absolute number hides the point that Seamus made to me that, due to the number of campaigns I’m in and how often I run, I probably ran and played more sessions by absolute count than Seamus did.
Continue reading The Endie Awards 2025 – Aaron EditionCoring the Onion: OSR structuralism and non-OSR games
The RPG theory ship sails on unbidden, even as RPG networks of practice seem to be drifting apart. In November, there was a great post over on The Dododecahedron which bucked the trend and pulled theory work from outside of the author’s primary discipline, the OSR. Starting from a description written by Vincent Baker about the PbtA ‘conversation’, Dododecahedron author Rowan describes OSR play as an onion with four concentric layers: Character on the outside, then working inward to Mechanics, Procedures, and finally Adventure. Adventure is in the middle as the diegetic ‘fiction’ that the players are engaging with is the source of truth for OSR play. From there are Procedures, which describe the rules for how to go about play; that is to say, what travel looks like, or when random encounters occur, or how to track consumables. The next layer out is Mechanics, which describe the “rules” as most RPGs understand them; this is where initiative, ability checks, and all those specific bits live. Finally on the outside is Character, where elements like attributes, experience points, and skill ratings, all the things that make characters unique, sit.
Continue reading Coring the Onion: OSR structuralism and non-OSR gamesThe Endie Awards 2025 – Seamus Edition
This post is brought to you thanks to Lady Tabletop, who prompted folks to write about their own gaming experiences of the year and give out their own fun awards. I like the idea a lot, and as it turns out I actually have a lot of games to mention and talk about and give accolades to. I still plan to write up my usual X Years of Cannibal Halflings on the 31st to look back on the year, but this seems like a fun idea that focuses more on the games than the writing about them. So, let’s see what I played, what I thought about them, and who won what!
Weekend Update: 12/6/2025
Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, something from the archives, and discussions from elsewhere online.
Continue reading Weekend Update: 12/6/2025Crowdfunding Carnival: December, 2025
Welcome to Crowdfunding Carnival for December! Con season is well and truly over, with PAX Unplugged wrapping before Thanksgiving. That, combined with the upcoming holidays, has caused Kickstarter to slow…turns out game designers need a vacation too! We don’t have ten campaigns to look at this month, but there are still a number of interesting games on the horizon which are worth examination.
Continue reading Crowdfunding Carnival: December, 2025Last Kiss Backerkit Review
My first corporate convention
When it comes to nerd hobbies, the convention scene is bifurcated. There are local, volunteer-driven cons that put a lot of effort into building content from enthusiasts around the area. There are also the massive, national affairs that bring attention and revenue to their parents. Gaming cons moved quickly into the latter category, even if the initial efforts were modest; both GenCon and Origins came to prominence after their alignment with TSR and GAMA, respectively. And now there’s a massive leader in the corporate con sphere: Penny Arcade Expo, or PAX.
Continue reading My first corporate conventionTwo-Hand Path Review: Getting a Grip on Luck and Magic
“After the locusts and pits and boiling seas. After the war in heaven and feasting on earth. After the seven years of blood and forty years of night.
There is magic. Magic and bone.
Where streets grow weeds and skyscrapers stand hollow. Where old gods wake and new gods form in the hearts of the wayward. Where cult and banner flourish. Where the dead, they walk. Where the stars disregard their course and Jupiter’s children are born under powerful new signs.
Mages. Mages like you.”
With rings on your fingers, tattoos on your knuckles, and scars on the back of your hand, you’ll delve into the cursed ruins of a post-fall city and walk the Two-Hand Path.
Continue reading Two-Hand Path Review: Getting a Grip on Luck and Magic