Sure, there’s some sweet benefits in being a W2. Steady paycheck, funeral insurance, and a steady helping of plausible deniability. That said, when you only go into the office once a week to have a meeting with your boss in a room with a Faraday cage and get your actual marching orders from a man biosculpted like the main character of a 40 year old TV show…well, maybe corporate life wasn’t as boring as they told you.
When we last left our motley crew of inbetweeners, they had started working for Lynx, a Biotechnica-connected fixer with a taste for prestige TV and cheap beer. They had also had their first run-in of many with a party member’s past when Jacob’s ex Olga became the main subject of an intrusion op gone wrong. After delivering Lynx the good news about their smuggling tunnel, though, it was right back to work again. Biotechnica was part owner of Jayhawk Agritech through the financing deal that helped create Astropolis, and Jayhawk was trying to wriggle out from under the terms of that deal. Who was available to tighten the leash? CabbageCorp, of course.
The pomegranate seeds have been weighed, the ectoplasm has been deep-fried, and the bezoar has been taken out to sit at room temperature. The dream sand has been powdered, the tannis root is in the ice box, and last night’s gambling winnings are set aside. Yesterday I took care of a mothman whose own shadow had become solid and started causing trouble, and a buru who had an odd fixation on pursuing a literature degree. I wonder who I’ll see this time?
Fleeing the city in a vegetable truck? It’s going to be a weird night. Having two mercs shoot out the tires of the truck and drag the most obnoxious passenger into the trunk of a waiting car? Very weird night. Getting picked up by two bodybuilders in a box truck converted into a mobile clinic? Now you know you’ll be talking about this night for a good while.
As noted in our prologue, the misfit group of edgerunners known as CabbageCorp met coincidentally in the back of a truck while seeking new homes, new friends, and also maybe running for their lives. A somewhat hasty decision to accept a ride from Tyrone King and Doctor Kong would form the party in earnest; while they don’t need each other yet, they certainly can’t back out.
Everyone knows Night City, choom. Underneath the glitz and the danger, whatta ya really got? Rent is out of control, every block is already claimed by one booster or another, and if the cops don’t knock you down on your way home Arasaka will. Why live in a city dominated by a security corp anyway? Nah, the midwest is where it’s at. Can’t afford rent? Grab a shipping container and plop it in a nearby contaminated cornfield. Don’t want the cops breathing down your neck? Get a job at the local agricorp, you’ll unlock every door in town. The beer tastes better, the vegetables are real, and there’s plenty of room for everyone. Just fly suborbital into DFW and take the 35 north until you hit Hydropolis.
When last we left Dabber, Alistair, Grubs, Thick McRunfast, and Little T.M., they were facing off against an automaton with orders to kill them. See how they strike at the mechanical man’s heart, check their rival’s ambitions, and how they react when the other shoe drops in the thrilling and spooky conclusion to the Cannibal Halflings’ foray into Electric Bastionland!
A thick-headed former council runner and their caterpillar, a failed puppeteer and their much-smarter puppet, and a banned necro-engineer with their shovel and ‘flavor-masking rub’ walk into a bar . . . and can only order water, because they’re that far into debt. Luckily for the Cannibal Halflings, there’s always money to be made in Electric Bastionland!
The Cannibal Halflings wrap up their tour of duty with the Band of Blades! Blood soaks the ground in the forest outside Plainswood – but the Heavy, Sniper, Medic, and what’s left of the Silver Stags squad of the mercenary Legion press on in their assault against the undead (and turned) forces of the Cinder King. When they earn the personal attention of an enemy leader, however, they’ll have to depend on their luck to survive – and they’re not the only members of the Legion at risk.
They’ve found themselves Dead in the Water and having to deal with Friends Like These. They’ve known there’s Trouble Brewing and tracked down the Mask of the Pirate Queen. They’re trying to find balance in the Force and working their way through the Chronicles of the Gatekeeper. Ever looked at a published adventure for Fantasy Flight Games’ Star Wars Roleplaying and wondered what kind of stories they could tell? Well this crew decided to find out for you, and no matter what cantina you drop into or freighter captain you talk with there’s a decent chance you’ll hear Why You Should Listen to Heroes of the Hydian Way.
The Cannibal Halflings join the Legion as it flees east towards Skydagger Keep, the undead forces of the Cinder King and his Broken generals hot on their heels. Having reached the village of Plainswood, the command staff have issued orders and squads are on the march to strike back and clear the path. Faced with twisted undead and even more twisted people, however, it’s going to be desperate going for this bloody Band of Blades!