A Paladin of the Adamite Tower, wielding a sword made of sunfire and a pure heart. A Cendiary Priest, a mendicant craftsman traveling the world, fixing whatever he can along the way. A Skyholme Astromancer, a practitioner of great magic with dark forces hunting after her knowledge. A Captain of the seas of Weik, who is never satisfied with where his sails take him. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. We’re giving Force and Destiny another look, but this time with a very different twist. There are no Jedi and Sith here, nor are there starships and speeders. Instead we’re going to meet heroes who see magic instead of the Force as we meet the Knights of Weik!
Cole guided the Short Trip through the mists as Shikte compared what little they could see of the terrain against the maps they had been provided. Eventually, the Tusken gestured downward; they were as close to their rendezvous point as they could get without the scanners working. The former smuggler put the craft, laden with the rebels and with various crates taken from the Borrowed Time,down in the first clearing he spotted. The rebels quickly disembarked, spreading out to cover the craft, wary after their clashes with the Imperial Army earlier in the day. Cole, in a rare moment of calm, closed his eyes and tapped into another sense. After a few seconds, he opened his eyes and gestured to the others; they weren’t alone in the mists.
Five Days Earlier . . .
In a small briefing room, likely onboard a ship by looking at the construction of the walls, four very different beings wait to see what fate has in store for them. A Sluissi, Chadra-Fan, and Tusken in the uniform of Alliance Infantry wait more or less patiently, while the two Bothans seem much more agitated. For some, this is merely a (somewhat mysterious) reassignment. For others, they have little idea of what they have been pulled into. At about the time even some of the uniformed beings begin to get anxious, the only door into the room hissed open, and a middle-aged human walked in.
“My name is General Airen Cracken, head of Alliance Intelligence. I’m going to be briefing you. Welcome to Special Operations.”
A survivor of a world consumed by the Warp, bound to the God Emperor body and soul. A man born into a prison, possessed by a daemon but freed to unleash the Emperor’s wrath upon His enemies. A tech-priest long trapped on a world quarantined and doomed, who has learned how to keep her secrets. A righteous crusader of noble blood, devoted to her order and the destruction of the Immaterium’s denizens. Every Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. Prepare yourself to face the worst of the grim, dark future Dark Heresy Second Edition as we join the Ordo Malleus and fight the Enemy Beyond!
The galaxy stands at a turning point. The actions of a few may bring a return of freedom, or a victory for the darkness.
Despite having made gains after destroying the Death Star, the Rebel Alliance is now on the defensive, scrambling for any advantage in order to survive.
As part of the effort to stem the tide the crew of the BORROWED TIME, now joined by their fellow rebels, begins their first mission for the Alliance….
I’m waiting in the lounge of the Bogwing as the crew comes aboard their ship, David shrugging off his newly-acquired dealer’s coat and Ben putting down the credits from their latest Bespin heist. Eager to hear what they have to tell me I open up my datapad and get ready to begin recording. I’m always looking to Meet the Party, after all, and if what I’ve heard is true, this is going to be a great Tale from the Hydian Way.
The Borrowed Time’s crew were like many others on Nar Shaddaa, doing whatever work they could to keep the credits flowing and their ship off the ground. While their early days were by no means dull, it can be said with accuracy that their story really began when everything went wrong.
A skilled negotiator and a true believer in the God-Emperor who is still willing to sail with a Rogue Trader and deal with xenos to make her fortune. A Heretek who has abandoned the strictures of the Machine Cult, seeking knowledge and technology from alien sources. A veteran of the Imperial Navy who has fought His foes at the controls of a mighty ship and throughout its corridors. A death worlder mercenary who thinks that Dark Eldar and Kroot are easy compared to the horrors she grew up with. Every Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. It’s time to head back to the grim, dark, far future of Fantasy Flight Games’ Dark Heresy Second Edition, there to join the Ordo Xenos and fight the Enemy Without!
A trader quite literally addicted to wheeling and dealing, always dreaming of piles of riches waiting to be found. An archaeologist who can’t walk away from the search, always preparing for another expedition but needing to support a family at the same time. A hunter who lives to bag the nastiest creatures of the galaxy, all in an effort to discover what she is capable of. A scout who does official work exploring the galaxy and finding new planets, secretly passing information to the Rebellion every time he finds a good hiding place. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. It’s time to leave the literal Edge of the Empire behind and enter the unknown reaches of the galaxy as we make the jump with a crew of Explorers!
A charming duelist determined to end the darkness of the Sith with a sweep of his saber. A warrior, centered in his body and one with the cockpit, sworn to bring justice to a galaxy bereft of it. A healer determined to master her craft and become one with the Living Force. A guerrilla fighter determined to use her saber, rifle, and skills to bring freedom to the galaxy. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. It’s time to complete your Trials and ditch the Padawan braids as we explore Knight Level play in our return to Star Wars: Force and Destiny from Fantasy Flight Games!