Tag Archives: RPG

Weekend Update: 9/11/2021

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 9/11/2021

  1. Deviant: the Renegades
  2. Cepheus Deluxe
  3. Fallout: the Roleplaying Game Core Rules
  4. Alien RPG Colonial Marines Operations Manual
  5. 2300AD

Top News Stories

SideQuest, a creator-led funding drive, launches November 2021!

From SideQuest’s own press release, helpfully dropped in our Discord: “On the 8th of September 2021, the Zine Creators Workshop announced SideQuest 2021. This event is modelled after the popular ZineQuest promotion on Kickstarter. Designers will crowdfund games over the course of November. By pooling resources, they will shine a light on all their projects.

The thinking behind SideQuest is simple. ZineQuest is so successful that many designers wait all year to launch projects. Kickstarter becomes flooded with indie games campaigns. The rest of the year, it becomes hard for new designers to promote zine-sized offerings. SideQuest will address this, providing a second focal point. The event is not limited to a single crowdfunding platform. Participating campaigns will include the SideQuest logo and appear on the SideQuest website.

Marc Strocks (he/they) founded SideQuest. “I was excited for ZineQuest but didn’t see any community form between participants. I created a Discord server to help people network and lift each other up. We don’t need corporations. We work together to show what indie resources can do.”

Laurie O’Connel (he/him) had breakaway success with Lichcraft. “For me, the exciting thing is the opportunity to do projects that come from your heart, but aren’t as ‘mainstream’. When I put Lichcraft together, I thought that it would get very little attention. It turns out, if you love a game, there’s a solid chance other people will love it too. My SideQuest project, Stolen Crown, has also been in the back of my mind for far too long. This is a chance to finally make it happen.”

Tanya Floaker (they/them) is publishing their first game. “I’ll be helping other designers. In turn, they will be helping me. Being part of a collective endeavour is why I’m involved.”

Spencer Campbell (he/him) of Slayers and LUMEN has to say about the event: “SideQuest represents everything I love about the indie RPG scene: an opportunity for a wide variety of designers to show off their amazing work, and the community lifting one another up together.”

SideQuest is an initiative of the Zine Creators Workshop. ZCW formed on the 8th of January 2021, before ZineQuest3. It is an incubator for game development, a knowledge base, and pushes to get new designers in to print.

Go to SideQuest.info to see all participating projects. Follow the conversation on Twitter and Instagram with #SideQuest2021. Sign up at tinyurl.com/JoinSideQuest or itch.io/jam/sidequest-2021

Discussion of the Week

Magpie Games provides answers, more questions, in Dicebreaker Article: Dicebreaker contributor Chase Carter spoke with Magpie Games CEO Mark Diaz Truman regarding their record-breaking Kickstarter campaign for Avatar Legends. Secondary discussions on Twitter were mixed, finding that Diaz Truman’s answers often asked more questions than they, well, answered. While the Avatar Legends Kickstarter is inarguably a massive success and also inarguably funding a corporate licensed game, the fairly small RPG industry provides many distortions. I mean, Wizards of the Coast makes over $100 million *a month*, but who’s counting, right?

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, or through Twitter via @HungryHalfling.

Solitaire Storytelling: Bucket of Bolts

Busted, rusted, set adrift, cloaked in cloth and grime.

This old ship lies still—a relic
from a different time.

Lift the dust sheets, one by one, pry the broken latch.

Up the ladder, flaking paint,
up towards the hatch.

Crank it open, hit the switch, dim lights flicker on.
Yellowed bulkheads, fraying wires—
captains, dead and gone.

In the cockpit, fire it up—engine’s thrumming roar.
Creaking, lurching up towards
shining stars once more.

Continue reading Solitaire Storytelling: Bucket of Bolts

A Novice’s Guide to Reading New Games

It’s a wide world of games out there, and it’s nearly impossible to truly experience the richness of the RPG hobby if you only play one. Even if your group is set in their ways, or deep into a multi-year campaign, you can still take a look across the hobby and see what new ideas are cropping up (and have been cropping up for the last four decades). Reading some games can seem daunting, and certain incumbents in the industry benefit by making the whole process of reading in the hobby seem more difficult than it actually is (you know, the incumbents that make you buy three books to run their game). That said, role-playing games are not as difficult as some would make it seem, and 400 page books need not scare you away.

Continue reading A Novice’s Guide to Reading New Games

Solitaire Storytelling: A Visit to San Sibilia

My Visit to San Sibilia – A Cartographer’s Journal by Campbell McNevin – Day One

What surprisingly good fortune! The last thing I remember from last night, having had perhaps one libation too many, was staggering home in a foul mood after a series of less-than-civil conversations at the Cartographers Guild biennial convention in Paris. Yet here I stand in the light of day, only slightly under the weather, in the strange city of San Sibilia!

Continue reading Solitaire Storytelling: A Visit to San Sibilia

Kickstarter Wonk: September, 2021

Welcome to Kickstarter Wonk for September! We’re nearly ¾ of the way through this weird-ass year, and the desire for more escapism hasn’t abated. While we might *still* be gaming on Zoom, designers from all over the world are ready to serve up new twists. Whether it’s magical realist convenience stores, fantasy adventure insects, or just a nice blimp, Kickstarter (and a new upstart) have what you need to keep your mind off (waving hands) all of this.

Continue reading Kickstarter Wonk: September, 2021

Weekend Update: 8/28/2021

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 8/28/2021

  1. Legend of the Five Rings: Fields of Victory
  2. 2300AD
  3. Alien RPG Colonial Marines Operations Manual
  4. Fallout the RPG Core Rulebook
  5. Esper Genesis 5E Master Technician’s Guide

Top News Stories

Not much going on on the RPG front! Stay healthy everyone, mask up in crowds, and play some games.

Discussion of the Week

GM Experience should not be quantified simply by length of time: An interesting discussion about how to compare and assess GMing ability. No conclusion is reached, but a lot of intriguing questions are asked. Does it matter how many games you run? Should you consider the trends in the hobby when you started? Does depth or breadth make for a better GM? Worth a read.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, or through Twitter via @HungryHalfling.

Adventure Log: Masks: High Impact Heroics Pt. 8

All things considered, the Night Nurse had been pretty kind. There really shouldn’t be anyone in the waiting room at this hour of the morning, but CryptoHertz – Gil – found himself there, a forgotten cup of coffee on the table next to him, just… staring. For a while he’d been staring at the wall, but at some point he’d noticed that there was still some blood between his fingers. Gil shuddered, trying to shake the memory of how it had felt when Plague Hack had forced him to run Arasaka Saburo through, and in doing so looked up at the television that had been droning on in the background. The twenty-four-hour news channel had a breaking news update:

High Impact BioMedical and Arasaka Corp were signing a new contract agreement to work together.

Continue reading Adventure Log: Masks: High Impact Heroics Pt. 8

Adventure Log: Cyberpunk Red: CabbageCorp Part 4

Not everything goes according to plan in the dark future. Not every lie will be detected, not every trap will be disarmed. And when things don’t go an edgerunner’s way, there’s no time to get mad…only even.

When we last left our ragtag group of highway robbers, they had been fired upon with some pretty hefty hardware. The hitters responsible? Hired by Jayhawk, and sent home down two and with the remaining two lucky to be alive. Clearly, the information Olga had stumbled onto was not anything Jayhawk wanted getting out. The firepower, though, was an open question. The drone looked an awful lot like the one which was seen getting passed through an Arasaka loading dock. The hitters had the control rig in their van, and they said they rented the thing. …Rented? Bubbles was able to hack the control rig and put a backdoor in the drone. Not enough to control it remotely, but enough to gather some data and maybe tell where it called home.

Continue reading Adventure Log: Cyberpunk Red: CabbageCorp Part 4

Weekend Update: 8/21/2021

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 8/21/2021

  1. Aliens RPG Colonial Marines Operations
  2. Fallout the RPG Core Rules
  3. Wrath and Glory – Redacted Records
  4. A Book of Tales
  5. Battletech: ilClan

Top News Stories

ENnies voting is live: Nominations are out and it’s time to vote for your favorites in the 2021 ENnies. The process has been rife with technical issues (votes have reset at least once) so it may be good to return to the site and check that your votes have in fact been counted.

Discussion of the Week

Beautiful Books, Great Settings, Terrible Games: On Reddit this week there was a discussion of games which hold tremendous value as pieces of media, or as static worldbuilding exercises…and then crumble to dust the minute you try to *play* them. As continued discussion around what makes a game and what makes a game good is centered within the discourse, we need to keep in mind that some things we just love to hate.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, or through Twitter via @HungryHalfling.