Tag Archives: Board Games

System Hack: Mashups

Hobby games is a pretty broad field, with both upstarts like TTRPGs and trading card games as well as board and miniatures games which go back decades further. The whole field is brimming with designers taking their ideas about set, setting, and mechanics and committing them to cardboard and plastic, creating new and weird accessories or just sticking with humble dice and meeples. When you combine the recent renaissance in hobby board games (driven, like TTRPGs, by Kickstarter and the internet) with a few decades of family board games that everyone seems to have kicking around, there’s a lot of potential just sitting there.

TTRPGs are just as able to use weird, custom accessories as any board game, and in some cases all it takes is one designer with a weird idea to make something new. Where I think is the most fertile ground is the RPG mashup: taking accessories you may already have in your game cabinet and making new games with them. The hobby has figured out this works great with Jenga, and as you’ll read about in a moment, someone is trying it with the classic family (dis)favorite Monopoly. As far as other games, the sky’s the limit…but there is an extra layer of challenge involved with taking an existing game and both changing the experience while preserving the original bones.

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PAX East 2026: A Tabletop Roundup

I returned, once again, to the halls of PAX East this weekend! When I wasn’t just wandering around, reading RPG books, or running sessions at Games on Demand (two sessions each of A Stern Chase Is A Long Chase and Fabula Ultima this time) I was sitting down to try games out. In case you’re attending PAX East 2026 Sunday Edition, I’ve provided the booth numbers you can find these games at to peruse them, but by and large I expect this will be something for folks to follow up on afterwards – so please peruse the many fine and elegantly crafted links to these fine and elegantly crafted games!

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PAX Unplugged: A Local’s Guide (2023 Update)

Ho adventuring gamers! We are on the eve of PAX Unplugged in downtown Philadelphia. After a few years of plague I have managed to shove a fist through the loose grave I was buried in and make my way last year. There were some changes, and what advance information I have suggests that things will be mostly the same. A few years ago I did a primer on attending, as I happen to live in the general area. For the most part, things in general remain the same but there are a few key differences in getting there from when I tried to dispense wisdom back in…2019? Oof. 

Without further ado, this is the wisdom and knowledge I have gained.


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A Glimpse Into The Vault: Andor

In the aftermath of a great storm, a wolf has appeared outside the walls of the city of Rietburg. Her cubs are missing, having fled into the mines on the edge of the kingdom. A band of heroes set out to find and rescue them, but it won’t be a simple journey. Mart, the bridge guard, needs help with various tasks before he will let anyone cross the bridge over the river and into the mines. Gors are emerging from the mountains, slouching towards Rietburg every night. Worst of all, in the clouds left above a fell dragon approaches the city – if it gets there before the heroes can finish the rescue, they’ll have to abandon their efforts. Designed by Inka and Markus Brand and published by Thames & Kosmos, this is Andor: The Family Fantasy Game!

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A Glimpse Into The Vault: The Stars Align

The sun starts to go down, dusk begins to fall, and the stars start to come out. As true night begins, the star begin to flicker . . . and if you’re lucky and have a sharp eye, you just might spot a shooting star! Sounds like a pretty great night, right? Well it’s also a pretty great board game, where the first person to spot five shooting stars wins! This is The Stars Align, designed by Matthew Radcliffe and Sean Fenemore and published by Breaking Games!
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A PAX East 2020 Roundup

Having a con ‘season’ of sorts is a new experience for me, with PAX East 2020 following close on the heels of PAX Unplugged 2019 (thank goodness attending South wasn’t remotely an option), meaning that I’m going into this work week pretty darn exhausted . . . and with oodles, noodles, and toaster strudels of new content to write about! Let’s talk a bit about the con at large, and then get down to the details with some games.

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Unplugged Vault: Bargain Quest

Capitalism, ho! All the so-called fame and glory go to the adventurers, heading out into the wilderness to fight the monsters threatening the town. That’s not the life for the likes of you and me, though. After all, what happens to all that gold they loot from the monsters’ lairs? They have to spend it on more gear to fight more monsters, and someone ends up with that gold in their pocket for good. Might as well be us! So let’s put our shiniest inventory on display, hire some hawkers, and make a profit off of the local heroes . . . and if they never come back, well, they won’t exactly be asking for a refund, now will they? This is Bargain Quest, a game of adventure and capitalism from Designer Jonathan Ying, Artist Victoria Ying, and publisher Renegade Game Studios!

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The Unplugged Vault: Trellis

Sometimes it’s not about slaying monsters, or resource acquisition, or worker placement, or even building railroad lines. Sometimes a board game is about relaxing with friends and loved ones, taking it easy and having a good time doing something as simple as watching the flowers grow. I’m working through the list of board games I came across and snagged copies of at PAX Unplugged 2019, and I decided something like that would be just the thing to start. Place tiles, build a beautiful array of twisting vines, and watch the flower (pieces) bloom with Trellis, a game of zen and blossoms designed by Teale Fristoe, illustrated by Vikki Chu, and published by Breaking Games!

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