A time traveler with no sense of hearing, and no sense of fear! A genius engineer who finally has a chance to try out the fun (read: dangerous) designs! A smalltime boxer from the Big Apple turned heavy hitter and watchful protector! A ‘retired’ spy who refuses to stay out of the game, or the beds of the enemy! A former enemy, raised from youth to be a killer, who has struck out on their own! A scrappy freelance photographer, determined to come along for the ride no matter what! Together they are ACE ADVENTURE AND THE FLYING ROYAL FLUSH! Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. This time we’re going to showcase an entire party of characters for the Fate Accelerated Edition game, with help from a very special guest. So hop in your fighter plane and get ready for giant monsters, mad scientists, and diabolical villains as we see what the Flying Royal Flush can do!
Cole guided the Short Trip through the mists as Shikte compared what little they could see of the terrain against the maps they had been provided. Eventually, the Tusken gestured downward; they were as close to their rendezvous point as they could get without the scanners working. The former smuggler put the craft, laden with the rebels and with various crates taken from the Borrowed Time,down in the first clearing he spotted. The rebels quickly disembarked, spreading out to cover the craft, wary after their clashes with the Imperial Army earlier in the day. Cole, in a rare moment of calm, closed his eyes and tapped into another sense. After a few seconds, he opened his eyes and gestured to the others; they weren’t alone in the mists.
A monk of the Immaculate Order and a student of Air Dragon Style who sees the Anathema as the true threat. A scheming sorceress who will do anything she can to gain power and put her House’s leader on the throne. A warrior and commander, graduate of the House of Bells, who sees the Realm surrounded by enemies and seeks to bolster the legions against them. A master of Terrestrial Hero Style from a House of mortals, who sees those un-Exalted beings as the foundation the Realm must rest upon. A Dynast of unmatched breeding, a warrior and a socialite, determined to expand her small House with herself in a position of power. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. We’re going back to Creation, this time to the Blessed Isle itself, to meet a Sworn Brotherhood of the Dragon-Blooded for Exalted Second Edition!
A paladin and hero, slain but brought back from the dead, relentless in the pursuit of his vengeance. An experienced monster hunter, skilled at tracking and destroying supernatural threats, adding some magic to his martial arsenal. A canny inquisitive with an ear for deceit and an eye for detail, equally skilled at finding clues as she is finding weak spots in her enemies’ defenses. A reformed grave-robber who still refuses to give up on necromancy, willing to do horrible things for the one he loves – even if that means his love will hate him. Every Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. This time we’ve Unearthed some more Arcana for Dungeons and Dragons 5th Edition, and we’ve found some Gothic Heroes that would be right at home in Ravenloft!
Five Days Earlier . . .
In a small briefing room, likely onboard a ship by looking at the construction of the walls, four very different beings wait to see what fate has in store for them. A Sluissi, Chadra-Fan, and Tusken in the uniform of Alliance Infantry wait more or less patiently, while the two Bothans seem much more agitated. For some, this is merely a (somewhat mysterious) reassignment. For others, they have little idea of what they have been pulled into. At about the time even some of the uniformed beings begin to get anxious, the only door into the room hissed open, and a middle-aged human walked in.
“My name is General Airen Cracken, head of Alliance Intelligence. I’m going to be briefing you. Welcome to Special Operations.”
The security guard walked backwards down the hallway, chest heaving with panicked breath and flashlight darting from shadow to shadow. There was something in here. Whatever it was, it had definitely been following him. Flickering lights, unsettling skittering noises, warm breath on the back of his neck. He had to find it before it found him . . . he turned around sharply when he heard a small noise, as if something was clearing its throat. There, right there in the beam of his flashlight, was some furry . . .thing!Despite being apparently headless the thing shrieked, rushing towards him on the legs of a spider, waving tentacles in the air and brandishing the spikes all over its body. The guard let out a matching shriek of terror, turning to run and dropping the flashlight. As he ran, not looking back, one of the monster’s tentacles held up a stone, which began to glow brightly. Excellent! Enough fear to fulfill tonight’s contract and then some. A good haul for any Fear Fetcher!
A survivor of a world consumed by the Warp, bound to the God Emperor body and soul. A man born into a prison, possessed by a daemon but freed to unleash the Emperor’s wrath upon His enemies. A tech-priest long trapped on a world quarantined and doomed, who has learned how to keep her secrets. A righteous crusader of noble blood, devoted to her order and the destruction of the Immaterium’s denizens. Every Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. Prepare yourself to face the worst of the grim, dark future Dark Heresy Second Edition as we join the Ordo Malleus and fight the Enemy Beyond!
The galaxy stands at a turning point. The actions of a few may bring a return of freedom, or a victory for the darkness.
Despite having made gains after destroying the Death Star, the Rebel Alliance is now on the defensive, scrambling for any advantage in order to survive.
As part of the effort to stem the tide the crew of the BORROWED TIME, now joined by their fellow rebels, begins their first mission for the Alliance….
I’m waiting in the lounge of the Bogwing as the crew comes aboard their ship, David shrugging off his newly-acquired dealer’s coat and Ben putting down the credits from their latest Bespin heist. Eager to hear what they have to tell me I open up my datapad and get ready to begin recording. I’m always looking to Meet the Party, after all, and if what I’ve heard is true, this is going to be a great Tale from the Hydian Way.
The Borrowed Time’s crew were like many others on Nar Shaddaa, doing whatever work they could to keep the credits flowing and their ship off the ground. While their early days were by no means dull, it can be said with accuracy that their story really began when everything went wrong.