In case you missed them, links to Part 1, Part 2, Part 3, and Part 4. This is going to be the final part of this series where I cover new games; in the conclusion, which will go live on the 16th, I will discuss which games I thought were the best. There are a lot of really good ones!
Continue reading Rules-Lite Superhero RPGs Revisited: Part 5Tag Archives: TTRPG
A Look Back at aethereal FORGE’s Comedy Games
aethereal FORGE was a small independent RPG publisher active during the aughts. While multiple artists, editors, and other contributors were hired by æF, the publisher’s products were largely conceptualized and written by a single person, Michael Fiegel.
Continue reading A Look Back at aethereal FORGE’s Comedy GamesRules-Lite Superhero RPGs Revisited: Part 4
Here are links to Part 1, Part 2, and Part 3 if you missed them. Anyways, this week’s post is going to be a lot shorter than usual.
After finishing 90% of an entry on Prowlers & Paragons I discovered Sean Patrick Fannon, co-author of the “Ultimate Edition”, has an extensive history of sexual harassment. The original version of the game that Fannon did not work on is still available on DriveThruRPG, but I cannot personally comment on its quality.
Continue reading Rules-Lite Superhero RPGs Revisited: Part 4Rules-Lite Superhero RPGs Revisited: Part 3
Here are links to Part 1 and Part 2 in case you missed them. To open this part, I’d like to talk about hallmarks of the superhero RPG genre; there are some things I’ve noticed across all of these games that I think are worth highlighting.
Continue reading Rules-Lite Superhero RPGs Revisited: Part 3Rules-Lite Superhero RPGs Revisited: Part 2
Here’s a link to Part ,1 in case you missed it. I originally was going to just go straight into talking about the games, but I decided I’d quickly talk about some of my favorite superhero comics here. I’m doing this partially so that you, as a reader, can know what I care about in superhero comics, what I would want to see emulated in a game . . . but it’s mostly so I can create a cool visual motif for this article. You can skip this if you don’t care.
Continue reading Rules-Lite Superhero RPGs Revisited: Part 2Ulysses Duckler Interview – Bugs, Changes, and Dr. Moreau
Ulysses Duckler, also known as usducktape and Duck, has already made a big impact within the handful of years he’s been publishing TTRPGs online. While early releases such as The Quiet Life and Cuticorium were conceptually interesting and novel games about nuns and bugs respectively, his most recent major release, To Change, is a real milestone.
Continue reading Ulysses Duckler Interview – Bugs, Changes, and Dr. MoreauRules-Lite Superhero RPGs Revisited: Part 1
About two months ago I wrote a piece here on rules-lite superhero games. In the piece I talked about a bunch of games, and at the end I made a list of the games that I found most essential.
I recommend reading these Revisited articles first and then circling back to my original piece, because everything I say here supersedes my opinions from the original piece. The important thing to note is that I didn’t actually read the rulebooks for almost all of the games I discussed; I read forums posts and reviews, listened to podcasts, read product descriptions, and studied other sources to get some kind of rough idea about each game.
In this four part series I’m going to go deeper and take a closer look at the handful of games that I said I most wanted to play last time, which is to say I’m going to read the rulebooks and make further observations about the games. I’m also going to look at a small handful of games that I didn’t mention last time, and look at the rulebooks for most of those as well.
Continue reading Rules-Lite Superhero RPGs Revisited: Part 1Stewpot: Tales from A Fantasy Tavern Backerkit Review
The tavern is the fulcrum point of the adventuring lifestyle. It’s where wandering heroes can find food and shelter after weeks out in the wilderness, it’s where quests can often begin… and it’s where quite a few stories find their happy ending. After all, being an adventurer is a tough life. Many adventurers, whether they retire after a successful career or call it quits early, get the idea to be the ones running the tavern, providing the same things they needed back when to a younger generation. It can take some doing, however, integrating back into settled society after a life living on the road and by sword and spell. How do you let go of who you were, and who will you become? Let’s have a taste of Stewpot: Tales from a Fantasy Tavern from Takuma Okada, now on Backerkit with Evil Hat Productions!
Continue reading Stewpot: Tales from A Fantasy Tavern Backerkit Review
Ewen Cluney Interview
Ewen Cluney [pronounced Aaron Cluney] has worked on many notable games; he translated Maid RPG and Golden Sky Stories, wrote the Ghostbusters retroclone Spooktacular, and has created original games such as Kagegami High, Angel Project, and Pix. Cannibal Halfling contributor Sabrina TVBand sat down with Cluney after writing about Maid RPG and Spooktacular to ask him about his work.
Continue reading Ewen Cluney InterviewSpooktacular Adventure Writing: Part 2
Adventure Design
Before we get started, here’s a link to Part 1 in case you missed it. There is an idea that rules-lite games don’t require adventures and scenarios the way crunchier games do. I think this is an idea shared mostly by younger gamers, because modern games that use Powered by the Apocalypse designs generally encourage the GM to build things improvisationally with players.
Continue reading Spooktacular Adventure Writing: Part 2