Practicing a new (and literally newer than most) language via a roleplaying game. The exchange between the distance between two people and the people themselves. A doomed mech pilot trying to help the survivors of their people reach safety. Delving in the darkness, maybe never to return. Saving the Jewish people by masquerading as Queens. We’ve done it once, twice, thrice, and four times before, let’s check out one last batch of Zine Month games and make it five, then have a serious talk about itchfunding!
Artificial intelligences trapped in a video game. A baker’s dozen of bounty hunters. High adventure on the high seas. A quantum camping trip. The story of a skyship through the ages. We’re more than halfway through Zine Month 2022 and… nowhere near halfway through covering every project, gosh, who could? But we’ve got another five of them that are worth your time and quite possibly your money, so let’s count it off with Round Up # one, two, ah one, two, three, Four!
Sending messages to someone you’ll never see again across growing interstellar distances. A giant whirlpool crawling with pirates. A bar crawl on the borderlands. Trying to make sure your people don’t fall off the map. A rescue mission into an environmentally hostile forest chock full of horrible mutants and dragon cultists. A veritable library of zines. Zine Month ’22 continues onward at a typically breakneck pace, although maybe that’s just the time dilation we’re all going through… nevermind! You’ve had two rounds of ZiMo content already, so how about a third?
Diving into a sea of dreams to pluck secrets from memories. Goblins going grocery shopping and making a mess of it. Horrible abominations made by scientists who say ‘who’s playing?’ when accused of playing god. A mirror-themed adventure that would have Link and Samus feeling right at home. Death metal Viking cats. Zine Month continues. and so does our coverage! Given the contents of this particular round up and a bit more time to ruminate on things, I’ve got some Thoughts about Zine Month itself and its relationship to Kickstarter… but we can talk about those later! You’re here for the zines, so let’s see what we’ve got!
A John Carpenter-flavored horror adventure that moves from the Antarctic to a 90s mall. Climbing a holy mountain to beg for mercy from the gods. Dark age peasants stumbling upon sci-fi tunnels, and the change that discovery brings. Dark metal fantasy with most of the metal used to build giant robots. A slumber party pillow fight where letting yourself be vulnerable is more important than winning. It’s Zine Month 2022, so let’s start seeing what tabletop roleplaying zines are making their crowdfunding run!
My Visit to San Sibilia – A Cartographer’s Journal by Campbell McNevin – Day One
What surprisingly good fortune! The last thing I remember from last night, having had perhaps one libation too many, was staggering home in a foul mood after a series of less-than-civil conversations at the Cartographers Guild biennial convention in Paris. Yet here I stand in the light of day, only slightly under the weather, in the strange city of San Sibilia!
PARIS GONDO read heroic stories from the age of 5, and loved the order and beauty of equipment described in them. From the age of 15, they studied inventorying. Paris started tidying in their own cell and moved onto those of fellow anchorites. Now, Paris lives in the Monastery of St. Eyvān, helping adventurers transform encumbered loads into packs of beauty, peace, and inspiration. Using the six steps of the play-based GonParis Method you too, oh over-encumbered and despondent adventurer, may finally find your equipment sparking joy instead of weighing you down. This is the roleplaying game where encumbrance is everything, Kalum’s Paris Gondo: The Life-Saving Magic of Inventorying!