Tag Archives: Reading

SPINE Review: Making A Game Of Getting Lost In A Book

You and Granma were, frankly, on the worst terms. That’s what made it such a surprise when you got a package from your cousin, who had wound up being the executor of her estate. Maybe, your cousin writes, Granma was able to overlook your differences since you had become a fellow academic? Either way, the actual package is a copy from her rare books collection, willed to you. You can’t help yourself, so you start to read the book. It’s a weird one, an anthology of works all talking about books and stories and death and living forever and… rituals? Hold on. You really can’t help yourself. You consider just not turning the page, but you turn it all the same. The notes you’re writing in the margins stop being the words you intended to write. You can feel the book pulling you in…

The book is Siderius Plug’s SPINE – Immortality in Ninety-nine Endnotes.

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Solitaire Storytelling: I Will Fill This Library Myself If I Have To

I’m the town’s new librarian, which also means I’m its only librarian. It’s a small town out in the middle of nowhere, known as little more than a good place to stop for a break when traveling back roads between the larger cities. Nice views, decent diner, ‘quaint’ town center. I moved here to get away and get some privacy for my own writing, and the fact that I’m an author is probably why I was offered the job in the first place. I accepted the offer because, well, a town without a library just isn’t right. I’m not sure what was in this space before I got it, but it should do. There are two sets of shelves built into the walls behind a small counter, and a small round table with two old wooden chairs between the counter and the windowfront. The town let me grab whatever space I needed, but support for actually filling the shelves doesn’t seem to be a thing. That’s alright.  I will fill this library myself if I have to.

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On Being An RPG Reader

There was something in the air last week. We talk all the time about playing roleplaying games, and last week Aaron focused on Collecting them. When we went to gather up content for the Weekend Update, it turned out the hive mind was in agreement with us: playing,  collecting, and reading are all different iterations of the roleplaying game hobby. So what, then, of reading? Collectable items grant satisfaction simply by possessing them, but play is the main event, right? Surely, if you only ever read a roleplaying game book but never get to play its game, it gets relegated to the Shelf of Shame? Well, if the hobby is a Playing/Collecting/Reading Venn Diagram, I’m going to zoom in on that Reading section and explore what I think is another Venn Diagram for the motives behind that reading: Learning, Research, and Enjoyment.

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Vampire: The Masquerade 5E

It’s Devil’s night, and a warm wind is blowing. Carousers and arsonists swarm through the streets, thinking themselves at the top of the food chain. How wrong they are. Still, caution is deserved…all it takes is one of them getting a bit too happy with one of those smartphones, and suddenly new foes are on your doorstep. It used to be that a Kindred only had to worry about others of their kind, or some of the other supernatural creatures that bumped in the night. Mortals were catspaws, beneath notice, the few hunters more of a distraction for all but the most careless of the Kinde. That was before Vienna and London. Now, no Kindred with half a brain underestimates them…which seemingly excludes a shocking number of your Elders. Still, their (un?)timely Final Death serves a purpose: finally, finally, finally there are holes at the top, room to advance, to actually make some real change. But until then…well, needs must be met: A Beast you are, lest a Beast you become. You spy an increasingly drunk punk rocker type, working through his second bottle of liquor as he stumbles down a side street. Yes, he’ll do nicely…

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The Book of Changing Years

“I’m writing this anonymously, because I’m spilling some secrets that aren’t supposed to slip out. Just know that I’m on the right side of true history – whatever TimeWatch says it is – and I’ve done my best to make that happen. And if I screwed up a few times? Well, no one’s perfect . . .” So begins the blurb on the back of a manuscript that has recently fallen into my hands, a century and change after a TimeWatch agent delivered it for publication and the entire print run vanished months later. It’s been out again for more than a year now, though, so apparently whoever made it vanish from the time stream didn’t manage to do so a second time around. Before history gets rewritten once more and I forget I ever read it, let’s review The Book of Changing Years from Pelgrane Press!

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Rise of the Dungeon Master

You are a tabletop gaming enthusiast, wandering through your local bookstore for the next bit of literature to capture your attention with. By chance you wander into the comic/graphic novel section, idly browsing, wondering if you’ll find something a little different this time. As it so happens a slim graphic novel catches your eye; you recognize the creator and game mentioned on the spine. It is called “Rise of the Dungeon Master: Gary Gygax and the Creation of D&D”. Do you take it off the shelf?

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