I have previously written about my interest in the Traveller setting, more specifically the Pirates of Drinax as a Beta Campaign, and over the past few months I have actually managed to get it off the ground! I am a more inexperienced GM, and this campaign has marked the first time I have gotten a campaign to two whole sessions! As such, I’ll keep up the tradition of our other CH GM’s and offer a bit of a “Lessons Learned” post-mortem.
A broken Padawan whose only remaining comfort is breaking others in turn. A star of the academy, now an agent of the Imperial Security Bureau tasked with rooting out traitors and subversives. A pirate with a blaster to the back of his head, forced to serve at the Emperor’s pleasure. An old soldier who should’ve been put out to pasture, but has clung to service for a sense of belonging. We may have seen the Dawn of Rebellion, but light still shines on the Galactic Empire. This visit to the galaxy far far away is going to use the first FFG Star Wars Era Sourcebook to take us for a walk on the Dark Side!
Welcome to Kickstarter Wonk for July! This month sees game projects a little thin on the ground, as many people are off at the beach, not running Kickstarters. To make it worse, the dastardly Seamus stole a great Kickstarter, Blackwind Project, out from under my nose and reviewed it already! The nerve! (It’s a Halfling-eat-Halfling world out there. Hence the name. – Ed.) Well, I’ve still managed to gather up ten projects, though there are a few honorable mentions in there to bulk it up. Have no fear though, dear reader: there’s a lot of good stuff in here, and that’s doubly true if you like supers, dieselpunk, or eating game pieces.
Back a decade ago, in 2008, I was fascinated by Code Geass, a mecha and fantasy anime series. While looking around I found a forum with people creating their own stories, imagining themselves on different sides of the conflict and imagining their own strategies. I had seen roleplaying threads on other internet forums, but this was something different: an entire board, devoted to making a game to be played. Rules were pretty much non-existent, other than the admins and mods making pointed suggestions, and rewarding players who played out uncomfortable or losing scenarios or roleplayed richly. There were no game mechanics. But I had found my first Play by Post. For me, the roleplaying and storytelling aspect of gaming was the best part and it was often overlooked at my school’s gaming club and the few sessions with friends. This was all about the story, and through that I met two of the people I game with now. As a note, driving out of state to the house of someone you’ve only known online, and not telling people where you are going might not be the safest idea, but it’s how I met a really cool group of people.