Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.
DriveThruRPG Top Sellers for 9/4/2021
- Deviant: the Renegades
- Fallout: the Roleplaying Game Core Rules
- Legend of the Five Rings Fields of Victory
- Alien RPG Colonial Marines Operations Manual
Top News Stories
Blades in the Dark optioned for TV: Recently confirmed by John Harper himself, Blades in the Dark is being developed for TV by Warp Films. While Blades has a strong starting point in the form of its setting, Doskvol, it’s still anyone’s guess as to what the characters and casting are going to look like. That may be the strength of RPG licenses, though, the leeway to write your own TV-ready protagonists. Wonder if anyone else is chasing this…
Exalted optioned for TV too?: As it turns out, yup. British production outfit Jenkins and Tate announced that they had optioned the White Wolf property, in addition to Scion which they had optioned earlier. The synopsis given of the show would be familiar to Exalted players as the, erm, basic metaplot of the whole damn thing. Knowing that, it’s still anyone’s guess what they’re going to do with the property and if it’ll be any good.
Discussion of the Week
What RPG mechanic made you stop for a second and say “ohhhh that’s clever”?: In “commemoration” of another week of Twitter nonsense about certain things mattering, let’s take a look at a discussion of different places where mechanics made a game more interesting, or were just simply appreciated.
Have any RPG news leads or scoops? Get in touch! You can reach us at email@example.com, or through Twitter via @HungryHalfling.
The Battle of Ettenmark was supposed to be the end of it. A great host of armies from the Eastern Kingdoms marching west, led by the divinely-blessed Chosen, to strike down the Cinder King and his undead host once and for all. Instead, it was a slaughter. Some of the Chosen were Broken in the previous conflcits, and no one was prepared for the horrors they’ve created for their new liege. Now the Legion is a mercenary band all on its own – except for a single Chosen who helped to pull it out of the fire. Command has decided that the company’s only hope is to march back east, making for Skydagger Keep. If it can be reached, the Legion might just be able to hold the undead back long enough for the Eastern Kingdoms to find some way to save humanity. But the Broken are in pursuit, and winter is closing in . . . it’s going to be a hard campaign for this Band of Blades from Off Guard Games and Evil Hat Productions!
Continue reading Band of Blades Review
It was time to take the training wheels off. My previous attempts at GMing have, up to this point, been drawn from modules and published campaigns, or had been drawn up using notes provided to me when I stepped in to guest GM. Now, there is nothing wrong with running from a module, and it is required for something like D&D’s Adventurers League. However, with an upcoming gaming marathon on the horizon (As Aaron, Seamus and were running the planned scenarios, it was dubbed CHGCon) I found myself preparing to run a session of Blades in the Dark, something I had been looking to do for a while. The problem, however, was that the first time everyone would be able to sit at the same table would be gametime. There wouldn’t be time to weave together the backstories of characters without making them myself. I would have zero idea of team dynamic, or what kind of gang they would be, and that would prevent them from having access to team benefits. While I could have made characters in advance, I didn’t want to take away from the character creation process for them, especially with a system with fairly streamlined and boilerplate mechanics for character creation.
Continue reading The Noob GM: My First Original Scenario
“Easy does it friend.” Ari raises his hands as Marx levels his gun. He raises his voice again across the hanger. “You wouldn’t want to do anything hasty now. I’m sure there’s room to negotiate here. All we want is to get paid, and the artifact is yours.” Already the situation was looking bad. Marx, the supposed buyer they were set up to deal with, chose to bring his own group of thugs, and it seemed like their idea of negotiation involves bullets.
Continue reading The Independents: Scum and Villainy
A woman born into squalor whose determination and aptitude for violence moved her from the most obvious career paths as she forges a crew of her own. A grifter with a knack for playing roles above his station perhaps a bit to well, and who might just be living a con of his own. A street child with a knack for getting where she is not supposed to, who is finding that she must choose between the old ways of her people and the new life they are building for themselves in Duskwall. A mad arsonist, who’s inventions, as terrifying as they are, can prove to be incredibly useful…if you don’t find yourself experimented on first. Meet the Party strives to create ready-to-play characters for a variety of systems and settings, both for your use and to inspire you in making characters of your own. This week, we will be taking a look at the award winning indie tabletop game Blades in the Dark from our friends over at Evil Hat Productions.
Continue reading Meet the Party: Blades in the Dark