Tag Archives: Critical Role

Candela Obscura Quickstart Review

This review doesn’t really matter.

This review doesn’t matter because there are four types of people who will click on this review when they see it, and none of them are looking for more information in order to form an opinion. You will have critters who’ve already decided they love Candela Obscura and want to see if I do too, and then critters who’ve already decided they hate Candela Obscura, think switching rulesets was pointless…and want to see if I do too. On the indie/OSR side, you have those who can’t stand Critical Role, and want to see if I’m going to bag on it, ranting as long as I did when I reviewed Root. You also have those who are just thankful that the largest Actual Play in the game is using something other than D&D, and have already decided it’s better. Ultimately, I don’t think my conclusion is going to satisfy any of these camps.

It’s fine.

Now, given my own biases from both years of experience in RPGs as well as other media (not to mention writing to a specific audience for a living), I find it hard to believe that anyone was expecting a conclusion other than ‘it’s fine’ for the first ground-up new game from Darrington Press. Just like nobody should have expected Tal’Dorei to be a Planescape or Spelljammer or other setting that really pushes on the conventions of the D&D genre, nobody should really have expected that a new game from Critical Role Productions would do anything other than nestle neatly into the range of genres already popularized in roleplaying, specifically nestling in next to another bestseller, Call of Cthulhu.

I’m starting the review in this way because, ultimately, the specifics of Candela Obscura aren’t nearly as interesting as the reactions they’ve elicited. On Twitter, the first reactions I saw were mostly from indie designers who seemed primed to hate it. Apparently everyone became an IP lawyer since the OGL kerfluffle, because there were people outright claiming that the game had plagiarized Blades in the Dark and was violating the terms of the Creative Commons license (in case it isn’t clear, this is untrue). On Reddit, I read a lot of confusion about the system, though it’s hard to tell from comments if this is just from newness and lack of context, or if it is actually confusing in play. And, of course, the first big review expressed disappointment at how much of a retread the whole thing is.

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Weekend Update: 10/9/2021

Welcome to the Cannibal Halfling Weekend Update! Start your weekend with a chunk of RPG news from the past week. We have the week’s top sellers, industry news stories, and discussions from elsewhere online.

DriveThruRPG Top Sellers for 10/9/2021

  1. Minsc and Boo’s Journal of Villainy
  2. Deviant: the Renegades
  3. WFRP: Empire In Ruins
  4. Star Trek Adventures IDW Year Five Tie-In PDF
  5. Black Spear

Top News Stories

PAX Unplugged 2021 Confirmed, and Mandates Vaccination: From a press release sent to CHG:

PAX Unplugged, the most attended tabletop gaming convention in the eastern U.S., returns to the Philadelphia Convention Center from Dec. 10 – 12, 2021. Badges go on-sale soon for the first in-person PAX Unplugged in two years, where attendees can experience new game demos, exciting tournaments, panels with industry giants, and more.

ReedPop and Penny Arcade will build on the successful return of PAX West over Labor Day weekend, where robust health and safety guidelines resulted in universal mask compliance and 93% of attendees showing proof of vaccination. PAX Unplugged 2021 will require all attendees to show proof of a complete COVID-19 vaccination series and abide by stringent masking requirements. For more information, please see the official health and safety guidelines.

Three-day badges for PAX Unplugged 2021 go on-sale soon for $75, while individual Friday, Saturday, and Sunday badges will go for $35 each.”

Vendors name-dropped in the press release include Cephalofair, R. Talsorian Games, CGE, Bézier Games, KOSMOS, Rock Manor Games, Lone Shark Games, Mage Hand Press, Devir Games, Chaosium Inc., Leder Games, and Wyrmwood.

Discussion of the Week

Twitch Hack reveals streamer earnings: The massive Twitch hack which dumped the site’s entire source code, among other things, revealed the revenue made by top streamers on the service. Of particular interest to the TTRPG world was the top streamer on Twitch, Critical Role (of course), which made roughly ten million dollars over the last two years. There’s been a lot of discussion on this front, including Critical Role fans getting unnecessarily defensive about…everything? More germane to the conversation is how earnings play into criticism. Critical Role was already the centerpiece of a conversation about diversity and representation, areas where their very white cast really could do a lot better. Combine this with Twitch’s overwhelmingly white top content creators, and there’s a lot that we need to talk about. Does the volume of CritRole’s earnings change this conversation? Not much. They are at the forefront of RPG streaming and they need to consider that, and those earnings make any excuses for not addressing their diversity problems a little hard to believe. Besides that, though, they do not become the bad guys merely because they’re popular and make a lot of money.

Have any RPG news leads or scoops? Get in touch! You can reach us at cannibalhalflinggaming@gmail.com, or through Twitter via @HungryHalfling.

Cannibal Halfling Radio Episode 4: Rudolph the Red-Nosed Lunar Exalt

If you’re looking for a holiday tabletop roleplaying one-shot we have some ideas for you in the latest round of Pitch Me, from Jewish knights to Christmas changelings to Rudolph the Red-Nosed Lunar Exalt! Then we get a little more serious, talking about corporate commercialization making its way into the hobby, in this episode of Cannibal Halfling Radio!

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Meet the Party: Heroes of Tal’Dorei

A member of a Tal’Dorei-wide criminal empire, actually a monk hunting knowledge and fighting those who would use it for evil. A child of two worlds with magic in his blood and runes on his skin, taking back control of his life and mastering the arcane. A barbarian warrior of the Terrah Ashari with the strength of stone, a juggernaut instructed to join a new generation of adventurers. A former cultist of the Whispered One, now a cleric of the Matron of Ravens, using the power of blood to strike down her former allies. Vox Machina may have retired, but the world of Critical Role still needs heroes. Let’s see what some of them might look like with a Meet the Party for 5th Edition D&D made using the Tal’Dorei Campaign Setting from Green Ronin Publishing!

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