Tag Archives: IPR

HOME Review – Mechs, Monsters, and Mapmaking

“One year ago the Rift opened and the Kaiju attacked. It tore our cities apart, rampaging for days until we finally dropped the bomb. We killed the beast but lost so much in the process. We knew this was only the beginning so we built the Mechs: giant war machines, the pinnacle of human engineering, and our only hope for survival. The Rift is reponing. More Kaiju are coming, but this time will be different. Your Home depends on you. Are you ready, Pilot?”

This is HOME, the Mech x Kaiju Mapmaking RPG for 1-4 players from Deep Dark Games!

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Ringmaster Review: A Circus Troupe Descended from the Queen

Royal clowns? Well, not quite. For The Queen has taken quite the journey since Jason first looked at it. It got itself a second edition, and moved from Evil Hat Productions to Darrington Press, true. From near the start, though, it offered an SRD and the Descended from the Queen moniker to allow others to use the mechanical framework, and as it turns out there a lot of games under that tent now. This time we’re dealing with a dark and supernatural version of the greatest show on earth, with Ringmaster from Pascal Godbout/Spotless Dice Games!

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Cannibal Halfling’s Guide to PAX East 2025

It’s not quite as good for our purposes as PAX Unplugged or other tabletop-centric conventions, but PAX East in Boston still has plenty of things to check out for the roleplaying, card, and board gamers of the world. Running from today May 8th until this Sunday May 11th, PAX East 2025 has some familiar games, some new opportunities, and plenty of tables you might want to take a seat at.

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Solitaire Storytelling: No-Tell Motel Pt. 1

Every night at the Stellar Motel is a menagerie of the human condition. From my place behind the desk and some plexiglass, I watch elites and lowlives rub elbows, get into fights, and fall into each other’s beds. Last night was different: one of our guests was murdered, and no one seems much interested in finding out who did it or why.

As part of my job as the overnight clerk of the ‘No-Tell Motel‘ I’m supposed to help maintain the privacy of the guests, but I’m also supposed to keep an eye on them. The cops aren’t going to bother much with this, but now we’ve only got fifteen regulars left, and I’m sure it had to be one of them that did the killing. I’m going to have to watch them all like a hawk, because I’ve only got one chance to get this right.

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The Facility – A Breathless Choose Your Own Mad Science Adventure

You awaken, cold and in the dark. Fumbling around by low blue lights in a coffin shaped pod. You pull yourself out of the box, and in the dark see the faces of others. You are all wearing loose fitting white clothing and laceless shoes. Hospital patients? You peer into the dark, seeing little but hearing the sound of dripping, running water and distant machinery. You gather what you can, knowing that something is hunting you. It will be here soon.

Wait.

Can you remember who you are?

Welcome to The Facility by Galen Pejeau!

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World Ending Game – Saying Goodbye With Style

“Think about screenplays and films, or the final episode of a television show that you know will not be renewed. Think about saying goodbye to friends who are moving away. Think about the last day of summer vacation. Think about funerals. Think about the restaurant that closed all those years ago, and the noodles they used to serve. Think about the best birthday party you ever had. Think about putting off the last chapter of a book until tomorrow. Think about grief, and relief. Think about the end of a world. Think about the feeling of emerging from a movie theater into a dark parking lot, under the stars.” Longtime readers might recall I’ve written about saying goodbye to characters before, but that was largely in a ‘how to remember and treasure them’ way. The reasoning behind that article is, however, the same one that drew me to check out the subject of this one: the attachment to characters that we’ve created and a desire for closure as we leave them, and the snapshot of their lives that we played out, behind. This is a look at World Ending Game by Everest Pipkin.

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Cuticorium Review – Microcosmic Insect Adventures

You are a bug. There is little time to comprehend what this means to you. Life is brutally short and brief, full of amazing colors and creatures that will dazzle, trap, and kill you in an instant. The ground shakes, your world turns upside down, and everything begins to spin. But there is one place of solace for you in the constant flux of chaos, the peaceful Cuticorium. No insect remembers where it came from, but the longer you stay around this place, the more you begin to think for yourself instead of just trying to survive from moment to moment.” This is the RPG about a small insectoid world with big secrets and dramatic connections, Cuticorium by Ulysses Duckler!

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