Tag Archives: Actual Play

Torchbearer In-Depth

In RPG discussion circles in places like Reddit and Twitter, there has been a fair amount of hay made over the relative absence of ‘critique’ in the RPG realm. As someone who reviews RPGs fairly regularly, this is something which is difficult to parse but ultimately fair. A review aims to go over the traits and writing quality of a game in order to answer whether it is worth buying and worth trying to play. In RPGs (though honestly in all media) reviews skew positive because negative reviews get more negative attention, and because honestly writing 1500 words about something you don’t like simply isn’t fun.

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Adventure Log: Dungeons and Dragons, Part 14

The party was invited back to the governor’s estate to help interrogate Paul. The stories of the wizards crafting a gate were corroborated, though it sounded like Paul either didn’t agree with or didn’t believe the reasoning of his compatriots. Either way, it was a spirited argument and too many available teleport artifacts that caused the malfunction, opening the gate maybe a third of the way and casting Paul into the Interface. Paul wasn’t imprisoned, per se, but he was held in an office in the administrative district of Third City for safekeeping.

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Adventure Log: Dungeons and Dragons, Part 13

What? Whaaaaat? Really putting the wonkiness in Wonk here, after last week’s little doozy. But yeah, there are still a couple Adventure Logs left before I put a feather in the cap of my last attempt at running Dungeons and Dragons. This is the penultimate Adventure Log, from a series of sessions run in August of last year that led to an intriguing conclusion.

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Adventure Log: Dungeons and Dragons, Part 12

Boer the Dwarf had been wandering in the woods for hours. He had seen fleeting glimpses of his friends, but mostly just tall trees, thick bushes, and the occasional burst of laughter in the air. In a clearing he saw a woman, wearing a cloak of feathers and astride a white horse.

“Don’t worry, Boer,” she said. “Someone will open the door soon.” He awoke, miles and weeks away from where he had slept.

Hugh had similarly been wandering in the woods, but for mere minutes. When he saw the woman, she was a little more verbose.

“We continue to walk astride the balance beam between worlds, and between order and chaos. But when you reach your next destination, you will find someone trying to open the door.” Hugh also awoke.

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Adventure Log: Dungeons and Dragons, Part 11

The party made it to the castle, sending a signal flare to warn the regent of the doppelganger they were following. By the time they made it there, three of the pirates had not-Hugh in a sleeper hold, and the doppelganger’s command of language was deteriorating. The group went to see Sybil the regent, after providing some quick proof that they were not in fact doppelgangers themselves.

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Adventure Log: Masks: High Impact Heroics Pt. 5

It was like staring into a row of funhouse mirrors out of a nightmare. Every tank Sally ‘Spitfire’ O’Brien looked in held a body with her face. According to the readouts at the base of the tanks several were deceased, each corpse looking . . . warped, somehow, by the experiments they’d been subjected to, but an equal number had life signs in the green. CryptoHertz, Sabot, Calamitas, and White Coat (Showtime had vanished by now) all kept one eye on Spitfire while they spread out and looked at the tanks themselves, trying to understand. Plague Hack’s words – no, lies – and the video he had shown her – had to have been a fake – burned in Sally’s mind as she found herself standing in front one of the dead tanks. With a blood curdling scream she raised her fist and smashed it into the tank.

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The Level One Wonk Holiday Special: 2018

Ho ho ho, holy hell that’s a lot of views! As we enter into the twilight of 2018 and as all of you are home with your families, it’s time once again to reflect on what the year has brought us. My year on the home front has been a difficult one (for reasons I need not get into here), but what we’ve been doing at Cannibal Halfling Gaming has been a continual bright spot for me no matter what else was going on.

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Adventure Log: Dungeons and Dragons, Part 10

Jethro saw her for the first time. In a clearing of the thickets that had occupied their dreams for so many weeks, stood a woman adorned in a cloak of feathers, astride a white horse.

“You are all getting closer. Eventually the time will come when you can decide to open the door.” Jethro shouted questions, but before he could get a reply, he awoke. While losing time was getting to the point of normalcy, Jethro had been gone for almost a week and a half, and the party was now far away from Montral’s Mine, sitting in a supply closet in the underground research complexes of the Wizard’s College of Glebhavern.

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Adventure Log: Dungeons and Dragons, Part 9

Finally ascending from the mine of fire, stone, and mephits, the adventurers headed north towards the Imperial Shelter. They camped along the road, slept without incident, and made their way back to the river they had originally followed from the coast. The road crossed the river further inland, in an area they had not yet been in before. And as they prepared to cross a flooded causeway to continue on their way, they spotted a giant metal beast, drinking from the river. This bull didn’t eat grass…it was a Gorgon, which subsisted on ground up stones from its petrified prey. It saw the adventurers, and got ready to charge.

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Adventure Log: Dungeons and Dragons, Part 8

The elementals lay dead after a brutal fight that claimed the lives of half a dozen kobolds. Interpreter Ogro and Commander Snaks had regrouped, seeing who was left in their troop. But the fight was over. Ander and Elliot went over to the forge that the elementals were working, cooling but still hot with elemental fire. Not much of a smith, Ander plunged his sword directly into the hottest part of the fire…and had no sword left to speak of. Elliot, more accomplished at the forge and amused at his comrade’s fumbling, used the cooling embers to reforge the blade, more carefully this time. The new blade held an edge just as well as the old, and seemed to have a mild twinge of elemental magic.

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