Tag Archives: Masks: A New Generation

My First Complete Campaign

In January 2023 I crossed off a New Year’s Resolution: I completed a campaign I was running. It seems like a smaller accomplishment, considering that I’ve been gaming off and on for close to 20 years now, and my group is filled with veterans who have run at one point or another. But for me, this is the one time I managed not only to run a game, but had a story arc that was completed and brought to (by most accounts) a satisfying resolution.

There have been failures. Over the years, I have tried to run a variety of things, from Blades in the Dark to Star Wars. I even managed to get a few sessions of Traveller strung together. For a variety of reasons these failed to move past one-shots, never materialized, or just fell apart. This happens. Aaron has written about situations just like it.

So as I look back over the game that did succeed, it’s time to run a post-mortem to know what worked and what didn’t for when I get back in the saddle to run again. You know, after my sanity restores a bit.

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Adventure Log: Masks: High Impact Heroics Pt. 8

All things considered, the Night Nurse had been pretty kind. There really shouldn’t be anyone in the waiting room at this hour of the morning, but CryptoHertz – Gil – found himself there, a forgotten cup of coffee on the table next to him, just… staring. For a while he’d been staring at the wall, but at some point he’d noticed that there was still some blood between his fingers. Gil shuddered, trying to shake the memory of how it had felt when Plague Hack had forced him to run Arasaka Saburo through, and in doing so looked up at the television that had been droning on in the background. The twenty-four-hour news channel had a breaking news update:

High Impact BioMedical and Arasaka Corp were signing a new contract agreement to work together.

Continue reading Adventure Log: Masks: High Impact Heroics Pt. 8

Exploring The Multiverse: Why You Should Listen to Otherwhere

It’s no secret I enjoy Masks: A New Generation. In particular, I enjoy the podcasts that have spanned outwards from the system. From the schooltime days of Unlabelled to the messy and oftentimes heavy narratives of Young Vanguard to the absurdist but potent style of Critical Bits. Masks has spawned a universe of podcasts that interconnect into different facets of the superhero genre.

But we’re not here today to talk about universes. We are here to talk about multiverses. The Big Two comic companies have ingrained the idea of parallel universes and spiderwebs of different realities into comic book canon. The idea that there isn’t just one Batman, but a whole cacophony of them. That in one universe Spiderman is your friendly neighborhood superhero. But in another he has become a flesh-eating zombie. It’s the concept of a multiverse that has allowed writers to explore radically different stories for their characters without throwing a gigantic wrench into canon.

And while podcasts such as Protean City have touched upon the multiverse premise (And believe me, the Why You Should Listen To Protean City is coming) none of them have made it THE premise for the storyline taking place.

That is, until May 27th, 2020. When a group of different teen heroes, some from the local reality, some from ones far off in nature and domain, met in a graveyard and begun journeying together to ask the question:

What if someone told you there isn’t just one world. That your world isn’t the only one…

Continue reading Exploring The Multiverse: Why You Should Listen to Otherwhere

The Kids Aren’t All Right: Why You Should Listen To Rollout

I’ve recommended a few Masks: A New Generation actual plays at this point. From the amazing school days of Unlabelled. To the always entertaining and oft-times bizarre Critical Bits. And these stories, for all their hilarity, are no strangers to dark moments. However, today we are going to be talking about an actual play that began as something quite light only to transition to a very real dark side. And did it oh-so-well.

Today, we are going to be talking about Rollout Podcast. In particular, we are going to be talking about their longest running and, in my opinion, the most beautifully painful series: The Young Vanguard.

Continue reading The Kids Aren’t All Right: Why You Should Listen To Rollout

Podcast Roundup: May 2020

Now, it should be no surprise to anyone here that I enjoy podcasts. I cut my teeth on My Brother My Brother And Me for my early beginning. Have listened to the occasional intersection of that interest and my love for pro wrestling in podcasts such as Wrestlesplania. And may even be starting my own. But that’s an article for another time. What this article is about is the amazing phenomenon that has exploded in the RPG community. The thing that nearly all of us have at least one of us listening to. A fun endeavor that both enriches us and inspires others to listen.

What I’m talking about is actual play podcasts. You may have already read some of my earlier podcast reviews or other articles about podcasting and RPGs. But this is going to be a bit of a roundup of them. A brief list of a select few all put together to maybe put the thought “Hey, this would be a fun listen” into your head.

Continue reading Podcast Roundup: May 2020

March Masksness: When Podcasts Come Together

As you may have guessed from my previous articles, I enjoy podcasts. RPG actual play podcasts in particular. That’s not to say I don’t enjoy the occasional stream. But podcasts have just such a relaxing quality to them that I can’t understate. The fact you just whip out your phone, pop in some headphones and throw one on. It’s fun to have these stories pour into your ears.

And, as you may have also noticed, I enjoy Masks: A New Generation. It’s easily my favorite RPG and in my opinion, does the best job of emulating superheroes of any tabletop RPG on the subject. It’s just good teen superheroes that are a mask (See what I did there) for the angst and drama of teenage life.

So it should come as now surprise that Masks actual plays are one of my favorite things in the world. I was waiting on bated breath for season 3 of Young Justice for so long, and discovering there’s a whole catalogue of stories that deliver the hits of that show so regularly was more than welcome.

And when James Malloy of Protean City Comics and Stop. Hack. And Roll! Podcasts set up a cross podcast tournament based around voting polls for Masks podcasts, I was ecstatic. I was writing fanfics, interacting with the community and making memes (God, did I make so many memes) left, right and center on Twitter. It’s an amazing time to see a community come together to just have fun.

And I thought:

“Hey! I write articles on awesome subjects. And this is an awesome subject. Why don’t I write an article on this?”

And surprise, surprise, I did! So sit back. Relax, Open up a favorite drink. And maybe you’ll find a podcast here to listen to.

Continue reading March Masksness: When Podcasts Come Together

We Are Venom: Using Symbiotes (And Horror) in Masks

Spiderman in the Marvel Comics has had a lot of memorable foes. From the more comical such as Shocker and Rhino. To the deathly serious in Green Goblin and Kingpin. Peter Parker and his many fellow Spider-Folks have no shortage of villains who left a mark on the minds of fans. But for me, it was always one villain that was memorized in this ol’ skull the most. Or rather, as I soon came to discover, a group. More like a plague when you think about it.

The Symbiotes. These alien menaces would bind to the most heroic of crusaders, granting them a boon of immense power. At the cost of what made them so heroic. They would prey upon the impulses that, in moderation, make us human. Anger. Hate. Jealousy. Pain. Only, they weren’t content with those impulses remaining moderate. They would take the knob and wind it all the way up to the max. These symbiotes would turn heroes into villains.

And as a kid, that both fascinated and scared the ever living hell out of me. These beings were like the zombie virus storylines on adrenaline. They don’t just turn you into a monster. They do it slowly. They whittle away at who you are, amplifying the parts you’d rather forget and minimizing the aspects you hold dear, bit by bit. They turn your love to obsession. They turn your courage to fanaticism. They turn you into…..well, NOT-you.

And when I think of the idea of horror stories in Marvel, I can’t get closer than the idea of a well done symbiote story. Barring Immortal Hulk, cos that’s friggin’ amazing.

So, let’s discuss how to do a symbiote story in Masks. Let’s discuss horror in Masks: A New Generation.

Continue reading We Are Venom: Using Symbiotes (And Horror) in Masks

Back To School: Why You Should Listen To Unlabelled

There’s an amazing thing with seeing yourself in the works you enjoy. It’s beyond just making you feel seen. It shows the strength within you. That you can do it too. That there’s people blazing a path, waiting for you to join. That you belong. That you’re not alone. Now, before I get really into waxing-Shonen anime, I think it’s important to delve into today’s article. Yes, it’s another Masks: A New Generation topic. Yes, it’s an actual play podcast. And yes, you’re gonna freaking love listening to it.

Where Critical Bits is phenomenal at matching the bizarre and wacky with serious and satire, this podcast excels at the grounded feeling of so many things. Growing up in a new school. Being a trans girl. Having friends who you can depend on. And being a superhero student.

Wait, the last one’s only true if you go to U.A. Or in the case of these three girls, Phoenix Academy.

This is Unlabelled. And it is in my opinion, the brightest rising actual play right now.

Continue reading Back To School: Why You Should Listen To Unlabelled

You Got To Get These Bits: Why You Should Listen To Critical Bits

“Welcome to Heavendale, a City of Clouds.”

We’re about to get REAL weird. And you’re gonna enjoy every moment of it.

In a world suffocating with podcasts attempting to become the next Critical Role/High Rollers/Adventure Zone, it becomes so unique for an RPG actual play that is so unapologetically its own thing. That doesn’t desire to replicate Matthew Mercer’s NPC acting skills, but can make you feel as immersed in the world through sheer personality. A podcast that can make you revolted in the best way, but also tug on your heartstrings like a lute player, oftentimes in the same sentence. A podcast that is about the characters, not the situations they often encounter. Although those situations are pretty good too. A podcast that involves superheroes, body horror, and corndogs all in equal measure.

This is Critical Bits. And it is my favorite RPG podcast in the world.

Continue reading You Got To Get These Bits: Why You Should Listen To Critical Bits

Masks: A New Generation and the Possibilities of Trans Narratives

If you read my last article (come on, check it out, I’m pretty proud) you know that Powered By The Apocalypse has a queer fandom. What’s more, you likely know that when it comes to RPGs, none appeal to me more than Masks: A New Generation. It utilizes a picture perfect narrative system while weaving it together with the trials and tribulations of being a fledgling superhero who also happens to struggle with the whole teenager thing. I frigging’ love it!  It’s my favorite RPG system.

Hey, you don’t gotta take my word for it. This site has quite a few cool articles on the system I’d seriously recommend giving a read. Now, what I’m here for today is to tackle the systems of Masks in-depth from a perspective inspired by the Masks actual play podcast, Unlabelled. Unlabelled is a Masks podcast set in the Phoenix Academy playset (think Sky-High or My Hero Academia). While I had been dying for a podcast of that playset for months, what truly drew my attention hook, line, and sinker was the fact that the entire cast, both in and out of the game, was comprised of trans women. I love to see myself in my favorite hobby, and I adore to see myself in my favorite game.

During the character creation segment of the podcast, one of the players jokingly referred to the Transformed playbook as the “TRANS-formed”. A lot of trans folx have already noticed this with the archetype, and I briefly touched upon it in my last article, but the Transformed hits on many of the same beats of the trans experience.

Being changed and coming to terms with that.

Discrimination for standing out cos you’re not the same as everyone else.

People not understanding how you feel.

But that got me thinking. If the Transformed, an archetype based on youthful experience, could be so easily a metaphor for a trans narrative, why not all the playbooks? And I thought about it. And I thought. And I thought.

And this article is what came of it. So sit back, grab a drink and let’s dive into: Masks: A Trans Generation.

Continue reading Masks: A New Generation and the Possibilities of Trans Narratives