The galaxy stands at a turning point. The actions of a few may bring a return of freedom, or a victory for the darkness.
Despite having made gains after destroying the Death Star, the Rebel Alliance is now on the defensive, scrambling for any advantage in order to survive.
As part of the effort to stem the tide the crew of the BORROWED TIME, now joined by their fellow rebels, begins their first mission for the Alliance….
Continue reading Adventure Log: Living on Borrowed Time Part 1
The Borrowed Time’s crew were like many others on Nar Shaddaa, doing whatever work they could to keep the credits flowing and their ship off the ground. While their early days were by no means dull, it can be said with accuracy that their story really began when everything went wrong.
Continue reading Adventure Log: Living on Borrowed Time Prologue
Welcome back to The Independents, your source for reviews of out-of-the-box tabletop roleplaying games. The small outfits, the crazy geniuses, the little projects, the ‘Indie’ creators who are simply out to make a name for themselves and a game people can enjoy. Here at The Independents we aim to highlight some of these games, for a change of pace and a new (and great) experience!
Welcome to Alpha Complex, Citizens! You have been granted temporary Security Clearance ULTRAVIOLET, enabling you to view the following text: a Troubleshooter’s account of his team’s noble efforts working for Friend Computer! HOWEVER, if you are a Communist, a Mutant, a Traitor, or a Mutant Commie Traitor, your Security Clearance is hereby revoked! Please report for termination immediately! Otherwise, read on! Remember to report anything that you read that might be considered a treasonous rumor. Spreading rumors is treason. And Happiness is Mandatory!
Continue reading The Independents: Paranoia