All posts by Seamus Conneely

An escaped Mad Adventurer on the loose! After playing tabletop RPGs for a decade and a half and GMing for most of that I turned my hand towards writing for/about them! Since then I've added another decade on top of that, oh gods. I got my start with the Gaming Security Agency, and then joined the Mad Adventurers Society for a few years before setting up CHG. I write about games here, have written for games such as Transit: The Spaceship RPG and materials published by Raging Swan Press and Beer Star Games, and have written entire games such as Lost Among The Starlit Wreckage. You can find me personally @RGM79Ace or under cannibalhalflinggaming on the various socials.

Cuticorium Review – Microcosmic Insect Adventures

You are a bug. There is little time to comprehend what this means to you. Life is brutally short and brief, full of amazing colors and creatures that will dazzle, trap, and kill you in an instant. The ground shakes, your world turns upside down, and everything begins to spin. But there is one place of solace for you in the constant flux of chaos, the peaceful Cuticorium. No insect remembers where it came from, but the longer you stay around this place, the more you begin to think for yourself instead of just trying to survive from moment to moment.” This is the RPG about a small insectoid world with big secrets and dramatic connections, Cuticorium by Ulysses Duckler!

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LUMEN Review – An SRD For The Quick And Powerful

Sometimes you just want a game where the characters are just awesome. So powerful that death is just a speed bump, so badass that there’s almost nothing they can’t do if they play to their strengths, so deadly that enemies aren’t just opponents, they’re walking health and ammo packs. If this is sounding like a couple of video games you know, you’re not wrong, but this is still a tabletop roleplaying game article. Instead of talking about a singular game, though, today I’m looking at a system used to build them, the LUMEN SRD from Spencer Campbell!

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Loot The Body: Hex Volume 1 – Music Review

Recounting the deeds of an evil wizard over metal riffage and proggy synths. A fuzz-laden journey into the sanctuary of snake worshippers, A trippy story of haunted nobles hiding a dark secret. A cautionary tale that pits a demi-lich against grave robbers. Goth rock through the halls of Castle Ravenloft. An Americana-tinged ode to a remote beacon of civilization. A campaign with an all-bard party going on various famous adventures? Well, possibly, it’s not a bad idea, but not quite. If you like Dungeons and Dragons and/or rocking out, you’ll want to give a listen to Hex Volume 1 from Loot the Body!

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Solitaire Storytelling: Cryptid Apothecary

The pomegranate seeds have been weighed, the ectoplasm has been deep-fried, and the bezoar has been taken out to sit at room temperature. The dream sand has been powdered, the tannis root is in the ice box, and last night’s gambling winnings are set aside. Yesterday I took care of a mothman whose own shadow had become solid and started causing trouble, and a buru who had an odd fixation on pursuing a literature degree. I wonder who I’ll see this time?

It’s another day behind the counter for a Cryptid Apothecary.

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Hard Wired Island Review – Hard Luck Cyberpunks at Lagrange 5

“In the distant future of 2020, humanity has spread to space. A meteorite struck Earth’s northern hemisphere in 1996. The Impact caused widespread environmental damage that humanity has yet to fully recover from, but it supercharged public interest in space exploration. Around the world, new political unions began pouring money into space programs. The result is Grand Cross, an O’Neill cylinder in the Earth–Moon L5 point. It’s Earth’s gateway to the stars, a launching point for missions to Mars and beyond, and a beacon of hope for its people — but it’s in crisis.

An alliance of space-based corporations known as the Offworld Cartel has moved in. While they sell space exploration as a shared dream they strive for along with everyone else, their true aim is control of Grand Cross and, through it, the future of space settlement. As their influence spreads, so does inequality and crime. The Cartel has convinced the current government to privatize many of the systems that keep Grand Cross running, and the station is slowly falling apart. Behind the scenes, they have even more underhanded schemes running in secret. If the next election favors the Cartel, they’ll be on their way to becoming the landlords of human space.”

This is the retrofuture cyberpunk game of people fighting the unchecked greed of corporations, technocrats, and worse to save their orbital communities, Hard Wired Island by Paul “Ettin” Matijevic and Freyja Katra Erlingsdóttir!

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Paris Gondo Review – The Life-Saving Magic of Inventorying

PARIS GONDO read heroic stories from the age of 5, and loved the order and beauty of equipment described in them. From the age of 15, they studied inventorying. Paris started tidying in their own cell and moved onto those of fellow anchorites. Now, Paris lives in the Monastery of St. Eyvān, helping adventurers transform encumbered loads into packs of beauty, peace, and inspiration. Using the six steps of the play-based GonParis Method you too, oh over-encumbered and despondent adventurer, may finally find your equipment sparking joy instead of weighing you down. This is the roleplaying game where encumbrance is everything, Kalum’s Paris Gondo: The Life-Saving Magic of Inventorying!

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Gravity RIP Review: Pro-Racing, Anti-Gravity

About five hundred years ago the galactic community of alien species known as the Myriad had known harmony for 80,000 years, and had no use for violence and no concept of capitalism. Then the humans showed up, and it turned out everyone liked the taste of both. Now that galactic society is more of a chaotic, disparate sprawl the only thing anyone can agree on is a love for humankind’s third gift: the anti-gravity RIP Drive, and the ability to stuff these interstellar engines into much smaller craft for use in planet-bound, high speed death races. This isn’t a sport, it’s a lifestyle. It’s a deathstyle, baby: it’s Luke Westaway’s sci-fi racing RPG, Gravity RIP!

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Mechasys Review: Mecha-sized Adventures in Genesys

Sometimes a tank or a fighter jet just won’t do the trick. Sometimes, the best way to deal with a problem is a big, stompy mecha. However, while life is finally returning to Genesys proper with EDGE Studios announcing their upcoming Twilight Imperium supplement,  if you want to be jumping in the cockpit with the Narrative Dice System running the show you’ve been dealing with homegrown material. Now, though, there’s an offering on the Foundry itself which just might turn the tide of your own personal giant robot war. From mecha creation to pilot recruitment, lets head to the hangar to check out Mechasys from Studio 404 Games!

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Possible Worlds Kickstarter Review: An RPG Subscription Box

A light-hearted romance emulating dating sim video games/visual novels. Letter writing inspired by Harvest Moon, Stardew Valley, and Animal Crossing. A bond between a pilot and their AI-linked mech. A theatre performance covering up a heist. Building super-powered characters and settings. Trying to find unused wishes in a world where everyone gets three, and you’ve already used yours. Sounds like an RPG anthology, right? Not quite. These are the six games, the six Possible Worlds, featured in Tyler Crumrine’s RPG subscription box.

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