Are you a Butt-Kicker, a Specialist, or a Story-Teller? There is a huge world of games out there to satisfy every player’s and group’s style. And while there are academic discussions in every corner of the internet, sometimes it’s best to start at level one. Join the Level One Wonk in exploring the possibilities that RPGs have to offer, from Aberrant to Zorcerer of Zo. Today we go back to the wonkiness of RPG histories and take a look at Shannon Appelcline’s Designers and Dragons!
When it comes to playing any tabletop RPG, it’s all about the story. Maybe that story is simple, with a certain amount of murderhobo-ing, minimal ‘story’ in the traditional sense, and lots of loot spent on getting better at being a murderhobo. Maybe that story is quite complex, with character development, multiple arcs, themes and motifs and the like. No matter what, it’s a story of sorts, and everyone around the table is telling it. But what about when parts of that story have been told by someone else? Not just things you’ve used to inspire your game, no. I mean, how does playing in a pre-established setting change things and challenge your group?
Welcome to System Split! Today, our very own Level One Wonk will examine two very similar systems to see what sets them apart. When the genre, complexity, and even rules system are exactly the same, what makes a game unique? Today we take a first look at the modern dual-statting phenomenon with Eclipse Phase, a game that started out as a percentile system but was later released in Fate Core.
A squad leader who always tries to help others and watch out for his team, but has a tough time wrapping his head around the otherworldly craziness. A sharpshooter and scout who views every trip through a portal as a fascinating opportunity to learn something new, as well as a dire threat. An aged scholar who can still mix it up with the best of them, who has saved the team with her brains more often than anyone else’s bullets. A psychic warrior from another world, hunted by her enemy but determined to help these strange otherworlders in their quest. Meet the Party strives to create ready-to-play characters for a variety of systems and settings, both for your use and to inspire you in making characters of your own. This time, by request of you our readers, we’re going to meet some characters from the Savage Worlds!
Are you a Butt-Kicker, a Specialist, or a Story-Teller? There is a huge world of games out there to satisfy every player’s and group’s style. And while there are academic discussions in every corner of the internet, sometimes it’s best to start at level one. Join the Level One Wonk in exploring the possibilities that RPGs have to offer, from Aberrant to Zorcerer of Zo. Today, we dive deep into player styles and motivations. Have some space cases in your group? Let’s figure out how to help capture their attention! Are you the group space case? Read on, and let’s figure out what you’re looking for.
A wizard who specializes not in lengthy arcane study but the application of magic in warfare. A monk who masks her amazing skill with the stumbling movements of a drunkard. A paladin who seeks to save the evil from themselves, and who would rather take a hit than deal one out. A ranger who specializes in hunting down magical threats to the world. The 5th Edition Dungeons and Dragons options continue to grow via Unearthed Arcana, and Meet the Party will continue to build ready-to-play characters for your use and inspiration, as well as the continued playtesting for the game!
Are you a Butt-Kicker, a Specialist, or a Story-Teller? There is a huge world of games out there to satisfy every player’s and group’s style. And while there are academic discussions in every corner of the internet, sometimes it’s best to start at level one. Join the Level One Wonk in exploring the possibilities that RPGs have to offer, from Aberrant to Zorcerer of Zo. Today we talk about the potent flexibility of universal systems, using the oddly named but otherwise excellent GURPS as our prime example!
Are you a Butt-Kicker, a Specialist, or a Story-Teller? There is a huge world of games out there to satisfy every player’s and group’s style. And while there are academic discussions in every corner of the internet, sometimes it’s best to start at level one. Join the Level One Wonk in exploring the possibilities that RPGs have to offer, from Aberrant to Zorcerer of Zo. Today we talk about moving your game into the digital realm, and running a tabletop game online!
An acolyte who peers into the hearts of enemy and ally alike, to motivate and discourage as victory requires. An investigator who always gets the information they need, even if the suspect doesn’t talk. A soldier who wades into combat unarmored, their sheer willpower shrugging off death blows easier than a breeze. A wanderer who can see the easy path, even it’s not precisely direct. An assassin whose blades leave no mark on the target’s body, but instead burn out their mind. A master of the elements and the forces of the natural world, commanding them with but a thought. There are a lot more Mystics running around D&D 5th Edition now, so we might as well Meet the Party and see what they can do!
The onslaught of Unearthed Arcana continues for Dungeons and Dragons 5th Edition, and this time we’ve been presented with Mk. III of a UA subject: the psionic Mystic! The two previous iterations of the Mystic included a limited number of builds and only got as far up the ladder as Level 10, but this time we have all 20 levels and another four builds to work with. Psionics can always be an interesting subject for D&D, and with unique mechanics and loads of new material there’s a lot to mull over here, so let’s dig through it and see what the Mystic has to offer!