All posts by Seamus Conneely

An escaped Mad Adventurer on the loose! After playing tabletop RPGs for more than a decade and a half and GMing for most of that I turned my hand towards writing for/about them! I got my start with the Gaming Security Agency, and then joined the Mad Adventurers Society for a few years before setting up CHG. I've been fortunate enough to publish adventure materials for Raging Swan Press and Beer Star Games, and am part of the team for the Transit RPG (Closed Beta out now!). You can find me personally @RGM79Ace.

Meet the Party: D&D 5th Edition Psionics

A sage who uses his mind as a weapon, and no, that’s not a turn of phrase. A warrior who uses inner focus to make blades break on her skin.  Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. However, this time we’re doing something special: we’re taking a look at the new Unearthed Arcana: Awakened Mystic article from Wizards of the Coast. It’s time to see how Psionics will work for Dungeons and Dragons 5th Edition!

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The Independents: Paranoia

Welcome back to The Independents, your source for reviews of out-of-the-box tabletop roleplaying games. The small outfits, the crazy geniuses, the little projects, the ‘Indie’ creators who are simply out to make a name for themselves and a game people can enjoy. Here at The Independents we aim to highlight some of these games, for a change of pace and a new (and great) experience!

Welcome to Alpha Complex, Citizens! You have been granted temporary Security Clearance ULTRAVIOLET, enabling you to view the following text: a Troubleshooter’s account of his team’s noble efforts working for Friend Computer! HOWEVERif you are a Communist, a Mutant, a Traitor, or a Mutant Commie Traitor, your Security Clearance is hereby revoked! Please report for termination immediately! Otherwise, read on! Remember to report anything that you read that might be considered a treasonous rumor. Spreading rumors is treason. And Happiness is Mandatory!

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Meet the Party: 5th Edition D&D Waterborne Adventures

A Minotaur who served with the marines and couldn’t stay away from the sea. A rogue who left the shadows to fight on a rolling deck with a taunt on her lips. A sorcerer with the power of a storm and the blood of dragons. A sailor whose shanties inspire his comrades to valorous deeds. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. Pull up anchor and ready the sails, because it’s time join the crew for Waterborne Adventures in 5th Edition Dungeons and Dragons!

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Meet the Party: Iron Kingdoms RPG (Greylords Covenant)

A Magziev arcanist of the Greylords Covenant and an heir of noble blood, tasked with leading a team of the Covenant’s hand-picked agents. A Widowmaker, a master of the rifle and the wilds, sending her foes to Urcaen before they hear the gunshot. An Assault Kommando, veteran of war and a leader of troops, a father to his men. An agent of the Prikaz Chancellery, blessed with the gifts of a warcaster and climbing the ranks of the Covenant. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. This time we’re heading back to the Iron Kingdoms of Western Immoren to meet a team from Khador’s Greylords Covenant, from the Iron Kingdoms RPG by Privateer Press! For the Motherland!

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Meet the Party: Shadowrun Fifth Edition

An elf with a silver tongue and a quicksilver pistol draw. A dwarf with magic at his fingertips and dragonfire in his soul. An ork so heavily augmented he’s barely a metahuman anymore. A human with his brain jacked right into the grid. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. Remember, chummers: Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon, because it’s time to Meet the Party for Shadowrun 5th Edition from Catalyst Game Labs!

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Meet the Party: Edge of the Empire Colonists

Not every criminal on the Edge of the Empire finds the big score and retires to a life of luxury or ascends to lordship of the criminal underworld. Sometimes the jobs go badly, the debts pile up, and the unwanted attention becomes too much. When that happens, it might be time to see how life on the right side of the law treats you.

Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. We’re going back to a galaxy far, far away to Meet [a] Party of criminals-turned-Colonists for Edge of the Empire from Fantasy Flight Games!

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The Independents: Palace of the Lich Queen (Pathfinder)

Welcome back to The Independents, your source for reviews of out-of-the-box tabletop roleplaying games. The small outfits, the crazy geniuses, the little projects, the ‘Indie’ creators who are simply out to make a name for themselves and a game people can enjoy. Here at The Independents we aim to highlight some of these games, for a change of pace and a new (and great) experience!

Your heroes arrive at the bottom of the stairs and gaze out across a giant cavern. On the other side is the palace of Arawyn, the Lich Queen of Paxectal, the target of your quest. You are here to bring her reign to an end, to halt her devouring of souls. But it will not be a simple walk to the great building. The cavern floor is covered in seething energy and shifting images, each a window into a different realm. The only way to the palace is to go through them, stumbling from world to world, hoping you can survive whatever awaits within each. And beyond them the palace itself must still be overcome, along with its half-mad ruler.

Dawn is rising in the realms, and you have an appointment with undead royalty. Take your first step.

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Meet the Party: D&D5e Elemental Evil

The Elder Elemental Eye sees all . . . and longs to drown it in chaos! Elementals run rampant and the world itself seem to be tearing apart at the seams. It’s going to take some very special adventurers, and maybe even some heroes, to save the day this time. A ranger who takes to the skies. A wizard from beneath the earth who shapes the world around him. A cleric who is one with the waves that he worships. A barbarian who wears the mantle of the spirits. It’s time to Meet the Party for 5th Edition D&D once again as they fight Elemental Evil!

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Meet the Party: Age of Rebellion

A former bureaucrat of the Empire now gathering supplies for the Rebel Alliance. A medic who joined the Alliance to keep his comrades and family alive in the face of oppression. A freedom fighter and pilot who has taken her fight to a wider galaxy. A tech expert who dreams of a better standing for his people. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. It’s time to travel to a galaxy far, far away to fight the Empire after you Meet the Party for Age of Rebellion from Fantasy Flight Games!

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The Independents: Night Witches

Welcome back to The Independents, your source for reviews of out-of-the-box tabletop roleplaying games. The small outfits, the crazy geniuses, the little projects, the ‘Indie’ creators who are simply out to make a name for themselves and a game people can enjoy. Here at The Independents we aim to highlight some of these games, for a change of pace and a new (and great) experience!

On the Eastern Front of World War II the Russians and the forces of Nazi Germany laid waste to one another in one of the deadliest military campaigns in human history. Having begun the war ravaged by the internecine slaughter of the Great Purge, and having been savaged by the initial German offensives, the Russians were forced to draw from reserves and establish new units. Among them was the 588th Night Bomber Regiment. The aviators of the 588th were tasked with  perilous night harassment missions using outdated biplanes, and would go on to fly for 1,100 nights of combat from 1942 until the end of the war.

And every single one of them was a woman.

To each other, they were sisters. To the Red Army Air Force, an infuriating challenge to the ideals of soldiering and womanhood. To the Germans that they fought against, however, they were simply the Nachthexen – the Night Witches.

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